2018-08-10 06:58:26 +00:00
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module Types.NPCState where
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import Control.Concurrent.MVar (MVar)
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import Linear (V2)
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data NPCMoveState
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= NPCWalking
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{ npcWalkPath :: [V2 Int]
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}
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| NPCStanding
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{ npcStandTime :: Double
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, npcFuturePath :: MVar [V2 Int]
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}
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2018-09-07 21:39:53 +00:00
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data NPCActionState
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= ASWork
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| ASToilet
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| ASDrink
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| ASEat
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| ASRandWalk
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deriving (Eq)
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data NPCStats = NPCStats
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{ statConcentration :: Double
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, statBladder :: Double
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, statThirst :: Double
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, statHunger :: Double
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, statFood :: Double
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, statDrink :: Double
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}
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