reorganizing code
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1 changed files with 4 additions and 7 deletions
11
src/Test.hs
11
src/Test.hs
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@ -5,6 +5,7 @@ import Affection as A hiding (get)
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import SDL (get, ($=))
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import SDL (get, ($=))
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import qualified SDL
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import qualified SDL
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import qualified Graphics.Rendering.OpenGL as GL hiding (get)
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import qualified Graphics.Rendering.OpenGL as GL hiding (get)
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import NanoVG hiding (V2(..))
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import Control.Monad (when, unless, void)
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import Control.Monad (when, unless, void)
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import Control.Monad.IO.Class (liftIO)
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import Control.Monad.IO.Class (liftIO)
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@ -16,12 +17,6 @@ import Data.Matrix as M
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import Data.Ecstasy as E
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import Data.Ecstasy as E
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import Data.Maybe
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import Data.Maybe
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import NanoVG hiding (V2(..))
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import Types
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import Floorplan
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import Linear
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import Linear
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import Foreign.C.Types (CFloat(..))
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import Foreign.C.Types (CFloat(..))
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@ -32,13 +27,15 @@ import Debug.Trace
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import Interior
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import Interior
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import Util
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import Util
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import Types
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import Floorplan
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loadMap :: Affection UserData ()
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loadMap :: Affection UserData ()
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loadMap = do
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loadMap = do
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ud <- getAffection
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ud <- getAffection
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let fc = FloorConfig
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let fc = FloorConfig
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(20, 20)
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(20, 20)
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[] -- [(5,5), (35, 35)]
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[(5,5), (35, 35)]
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(50,75)
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(50,75)
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(Subsystems _ m) = subsystems ud
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(Subsystems _ m) = subsystems ud
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(mat, gr) <- liftIO $ buildHallFloorIO fc
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(mat, gr) <- liftIO $ buildHallFloorIO fc
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