wrong!
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@ -537,7 +537,7 @@ drawTile ud ctx posanims pr pc row col img =
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((realToFrac x :: Double) < 1280 &&
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(realToFrac (y - (74 - (realToFrac tileHeight :: CFloat))) :: Double) < 720)) $
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do
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let (bef, beh) = L.partition delimiter (reverse sorted)
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let (bef, beh) = L.partition delimiter sorted
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save ctx
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mapM_ drawAnim beh
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maybe (return ()) (draw ud x (y - 42) 64 74 fact)
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