adjust mouse to isometric
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1 changed files with 2 additions and 2 deletions
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@ -63,8 +63,8 @@ mouseToPlayer :: V2 Int32 -> Affection UserData ()
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mouseToPlayer mv2 = do
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ud <- getAffection
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rela@(V2 rx ry) <- liftIO $ relativizeMouseCoords mv2
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let dr = ry + rx
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dc = rx - ry / 2
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let dr = (ry / sin (atan (1/2)) / 2) + rx
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dc = rx - (ry / sin (atan (1/2)) / 2)
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(nws, nworld) <- yieldSystemT (worldState ud) $ do
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emap $ do
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with player
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