directions were flipped
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1 changed files with 10 additions and 10 deletions
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@ -384,8 +384,8 @@ buildDoorsGraph mat =
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neighs = map (\(a, bx) -> (a, fromJust bx)) (filter ((/=Nothing) . snd)
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neighs = map (\(a, bx) -> (a, fromJust bx)) (filter ((/=Nothing) . snd)
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[ (North, M.safeGet (fst (matmin b) - 2) (snd (matmin b)) amat)
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[ (North, M.safeGet (fst (matmin b) - 2) (snd (matmin b)) amat)
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, (South, M.safeGet (fst (matmax b) + 2) (snd (matmin b)) amat)
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, (South, M.safeGet (fst (matmax b) + 2) (snd (matmin b)) amat)
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, (East, M.safeGet (fst (matmin b)) (snd (matmin b) - 2) amat)
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, (West, M.safeGet (fst (matmin b)) (snd (matmin b) - 2) amat)
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, (West, M.safeGet (fst (matmin b)) (snd (matmax b) + 2) amat)
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, (East, M.safeGet (fst (matmin b)) (snd (matmax b) + 2) amat)
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])
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])
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in
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in
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if Hall `elem` map snd neighs
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if Hall `elem` map snd neighs
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@ -480,20 +480,20 @@ doBoundedAssign g b = do
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findNeighbor :: (GraphDirection, TileState) -> Boundaries Int -> M.Matrix TileState -> [Graph] -> Maybe Graph
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findNeighbor :: (GraphDirection, TileState) -> Boundaries Int -> M.Matrix TileState -> [Graph] -> Maybe Graph
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findNeighbor (dir, _) bnds imat ingraph
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findNeighbor (dir, _) bnds imat ingraph
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| dir == North =
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| dir == North =
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let row = fst (matmin bnds) - 1
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let row = fst (matmin bnds) - 2
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col = snd (matmin bnds) + ((snd (matmax bnds) - snd (matmin bnds)) `div` 2)
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col = snd (matmin bnds) + ((snd (matmax bnds) - snd (matmin bnds)) `div` 2)
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in postprocess row col
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in postprocess row col
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| dir == East =
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| dir == East =
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let row = fst (matmin bnds) + ((fst (matmax bnds) - fst (matmin bnds)) `div` 2)
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let row = fst (matmin bnds) + ((fst (matmax bnds) - fst (matmin bnds)) `div` 2)
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col = snd (matmax bnds) + 1
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col = snd (matmax bnds) + 2
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in postprocess row col
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in postprocess row col
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| dir == South =
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| dir == South =
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let row = fst (matmax bnds) + 1
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let row = fst (matmax bnds) + 2
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col = snd (matmin bnds) + ((snd (matmax bnds) - snd (matmin bnds)) `div` 2)
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col = snd (matmin bnds) + ((snd (matmax bnds) - snd (matmin bnds)) `div` 2)
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in postprocess row col
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in postprocess row col
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| dir == West =
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| dir == West =
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let row = fst (matmin bnds) + ((fst (matmax bnds) - fst (matmin bnds)) `div` 2)
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let row = fst (matmin bnds) + ((fst (matmax bnds) - fst (matmin bnds)) `div` 2)
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col = snd (matmin bnds) - 1
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col = snd (matmin bnds) - 2
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in postprocess row col
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in postprocess row col
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where
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where
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neighTile row col = imat M.! (row, col)
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neighTile row col = imat M.! (row, col)
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@ -533,12 +533,12 @@ buildDoors = foldM placeDoors
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amat
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amat
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(fst (matmax bs) + 1)
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(fst (matmax bs) + 1)
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(snd (matmin bs), snd (matmax bs))
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(snd (matmin bs), snd (matmax bs))
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East ->
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West ->
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inCol
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inCol
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amat
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amat
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(fst (matmin bs), fst (matmax bs))
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(fst (matmin bs), fst (matmax bs))
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(snd (matmin bs) - 1)
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(snd (matmin bs) - 1)
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West ->
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East ->
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inCol
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inCol
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amat
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amat
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(fst (matmin bs), fst (matmax bs))
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(fst (matmin bs), fst (matmax bs))
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@ -557,12 +557,12 @@ buildDoors = foldM placeDoors
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amat
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amat
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(fst (matmax bs) + 1)
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(fst (matmax bs) + 1)
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(snd (matmin bs), snd (matmax bs))
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(snd (matmin bs), snd (matmax bs))
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East ->
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West ->
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inCol
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inCol
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amat
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amat
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(fst (matmin bs), fst (matmax bs))
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(fst (matmin bs), fst (matmax bs))
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(snd (matmin bs) - 1)
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(snd (matmin bs) - 1)
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West ->
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East ->
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inCol
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inCol
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amat
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amat
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(fst (matmin bs), fst (matmax bs))
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(fst (matmin bs), fst (matmax bs))
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