smaller adjustments
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1 changed files with 2 additions and 2 deletions
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@ -9,7 +9,7 @@ import qualified Graphics.Rendering.OpenGL as GL hiding (get)
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import Control.Monad (when, void)
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import Control.Monad.IO.Class (liftIO)
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import Data.Matrix (toLists)
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import Data.Matrix as M (toLists, (!))
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import Data.Ecstasy as E
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import NanoVG hiding (V2(..))
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@ -32,7 +32,7 @@ loadMap = do
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matrix <- liftIO $ buildHallFloorIO fc
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(nws, _) <- yieldSystemT (worldState ud) $ do
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void $ newEntity $ defEntity
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{ pos = Just (V2 20 20)
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{ pos = Just (V2 20.5 20.5)
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, vel = Just (V2 0 0)
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, player = Just True
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}
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