reduce number of npcs
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1 changed files with 2 additions and 2 deletions
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@ -61,11 +61,11 @@ loadMap = do
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, player = Just ()
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}
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void $ mapM_ (\(V2 nr nc) -> do
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ttl <- liftIO $ randomRIO (5, 30)
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-- ttl <- liftIO $ randomRIO (5, 30)
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newEntity $ defEntity
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{ pos = Just (V2 (nr + 0.5) (nc + 0.5))
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, vel = Just (V2 0 0)
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, npcState = Just (NPCStanding ttl)
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, npcState = Just (NPCStanding 0)
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}
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) npcposs
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uu <- partSubscribe m movePlayer
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