diff --git a/src/Floorplan.hs b/src/Floorplan.hs index 00d2a02..af4deb6 100644 --- a/src/Floorplan.hs +++ b/src/Floorplan.hs @@ -13,7 +13,7 @@ import Debug.Trace data TileState = Wall - | Wind + -- | Wind | Door | Hall | Offi @@ -25,7 +25,7 @@ data TileState instance Show TileState where show Wall = "#" - show Wind = "~" + -- show Wind = "~" show Door = "+" show Hall = "_" show Offi = "." @@ -96,7 +96,7 @@ placeHalls rng fc input = (nw, g3) = randomR (2, wmax) g2 (nbs, nmat) = buildHall cross nw b amat in - if hallRatio nmat < 0.175 && wmax - 1 > 2 + if hallRatio nmat < 0.2 && wmax - 1 > 2 then doHalls g3 nbs (row, col) (wmax -1) nmat else (g3, nmat) ) (rand, mat) bounds