removed old code
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1 changed files with 0 additions and 4 deletions
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@ -251,10 +251,6 @@ drawTile row col tile = do
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ctx x (y - (74 * fact - realToFrac tileHeight)) 64 74 0
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ctx x (y - (74 * fact - realToFrac tileHeight)) 64 74 0
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(assetImages ud Map.! img row col)
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(assetImages ud Map.! img row col)
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fact
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fact
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-- ( if floor pr <= row && floor pc >= col
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-- then min 1 dist
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-- else 1
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-- )
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beginPath ctx
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beginPath ctx
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rect ctx x (y - (74 * fact - realToFrac tileHeight)) 64 74
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rect ctx x (y - (74 * fact - realToFrac tileHeight)) 64 74
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fillPaint ctx paint
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fillPaint ctx paint
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