Merge pull request #1 from nek0/ecstasy
now works with ecstasy. ready to merge.
This commit is contained in:
commit
ba6cc36f9b
4 changed files with 17 additions and 18 deletions
|
@ -39,7 +39,7 @@ load = do
|
||||||
subs <- Subsystems
|
subs <- Subsystems
|
||||||
<$> (Window <$> newTVarIO [])
|
<$> (Window <$> newTVarIO [])
|
||||||
<*> (Mouse <$> newTVarIO [])
|
<*> (Mouse <$> newTVarIO [])
|
||||||
w <- runSystemT defWorld getWorld
|
(ws, w) <- yieldSystemT (0, defWorld) (getWorld)
|
||||||
let fc = FloorConfig (20, 45) [(5, 5), (30,80)] (40, 90)
|
let fc = FloorConfig (20, 45) [(5, 5), (30,80)] (40, 90)
|
||||||
floor <- buildHallFloorIO fc
|
floor <- buildHallFloorIO fc
|
||||||
traceIO $ show floor
|
traceIO $ show floor
|
||||||
|
@ -50,5 +50,6 @@ load = do
|
||||||
, nano = nvg
|
, nano = nvg
|
||||||
, uuid = []
|
, uuid = []
|
||||||
, world = w
|
, world = w
|
||||||
|
, worldState = ws
|
||||||
, stateData = None
|
, stateData = None
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,7 +11,7 @@ import Test
|
||||||
instance StateMachine State UserData where
|
instance StateMachine State UserData where
|
||||||
smLoad Menu = loadMap
|
smLoad Menu = loadMap
|
||||||
|
|
||||||
smUpdate Menu = const $ return ()
|
smUpdate Menu = updateMap
|
||||||
|
|
||||||
smDraw Menu = drawMap
|
smDraw Menu = drawMap
|
||||||
|
|
||||||
|
|
28
src/Test.hs
28
src/Test.hs
|
@ -30,7 +30,7 @@ loadMap = do
|
||||||
let fc = FloorConfig (20, 20) [(5,5), (45, 95)] (50,100)
|
let fc = FloorConfig (20, 20) [(5,5), (45, 95)] (50,100)
|
||||||
(Subsystems _ m) = subsystems ud
|
(Subsystems _ m) = subsystems ud
|
||||||
matrix <- liftIO $ buildHallFloorIO fc
|
matrix <- liftIO $ buildHallFloorIO fc
|
||||||
nworld <- runSystemT (world ud) $ do
|
(nws, nworld) <- yieldSystemT (worldState ud) $ do
|
||||||
void $ newEntity $ defEntity
|
void $ newEntity $ defEntity
|
||||||
{ pos = Just (V2 20 20)
|
{ pos = Just (V2 20 20)
|
||||||
, vel = Just (V2 0 0)
|
, vel = Just (V2 0 0)
|
||||||
|
@ -40,10 +40,10 @@ loadMap = do
|
||||||
uu <- partSubscribe m movePlayer
|
uu <- partSubscribe m movePlayer
|
||||||
putAffection ud
|
putAffection ud
|
||||||
{ world = nworld
|
{ world = nworld
|
||||||
|
, worldState = nws
|
||||||
, stateData = MenuData
|
, stateData = MenuData
|
||||||
{ mapMat = matrix
|
{ mapMat = matrix
|
||||||
, initCoords = (0, 500)
|
, initCoords = (0, 500)
|
||||||
, playerCoords = (20, 20)
|
|
||||||
}
|
}
|
||||||
, uuid = [uu]
|
, uuid = [uu]
|
||||||
}
|
}
|
||||||
|
@ -63,10 +63,9 @@ mouseToPlayer :: V2 Int32 -> Affection UserData ()
|
||||||
mouseToPlayer mv2 = do
|
mouseToPlayer mv2 = do
|
||||||
ud <- getAffection
|
ud <- getAffection
|
||||||
rela@(V2 rx ry) <- liftIO $ relativizeMouseCoords mv2
|
rela@(V2 rx ry) <- liftIO $ relativizeMouseCoords mv2
|
||||||
let dr = (- ry) + (- rx)
|
let dr = ry + rx
|
||||||
dc = (- rx) - (- ry) / 2
|
dc = rx - ry / 2
|
||||||
(pr, pc) = playerCoords $ stateData ud
|
(nws, nworld) <- yieldSystemT (worldState ud) $ do
|
||||||
nworld <- runSystemT (world ud) $ do
|
|
||||||
emap $ do
|
emap $ do
|
||||||
with player
|
with player
|
||||||
pure $ defEntity'
|
pure $ defEntity'
|
||||||
|
@ -75,18 +74,16 @@ mouseToPlayer mv2 = do
|
||||||
getWorld
|
getWorld
|
||||||
putAffection ud
|
putAffection ud
|
||||||
{ world = nworld
|
{ world = nworld
|
||||||
, stateData = (stateData ud)
|
, worldState = nws
|
||||||
{ playerCoords = (pr - dr, pc - dc)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
movePlayer :: MouseMessage -> Affection UserData ()
|
movePlayer :: MouseMessage -> Affection UserData ()
|
||||||
movePlayer (MsgMouseMotion _ _ _ [SDL.ButtonLeft] m _) = mouseToPlayer m
|
movePlayer (MsgMouseMotion _ _ _ [SDL.ButtonLeft] m _) = mouseToPlayer m
|
||||||
movePlayer (MsgMouseButton _ _ SDL.Pressed _ SDL.ButtonLeft _ m) =
|
movePlayer (MsgMouseButton _ _ SDL.Pressed _ SDL.ButtonLeft _ m) =
|
||||||
mouseToPlayer m
|
mouseToPlayer m
|
||||||
movePlayer (MsgMouseButton _ _ SDL.Pressed _ SDL.ButtonLeft _ m) = do
|
movePlayer (MsgMouseButton _ _ SDL.Released _ SDL.ButtonLeft _ m) = do
|
||||||
ud <- getAffection
|
ud <- getAffection
|
||||||
nw <- runSystemT (world ud) $ do
|
(nws, nw) <- yieldSystemT (worldState ud) $ do
|
||||||
emap $ do
|
emap $ do
|
||||||
with player
|
with player
|
||||||
pure $ defEntity'
|
pure $ defEntity'
|
||||||
|
@ -95,6 +92,7 @@ movePlayer (MsgMouseButton _ _ SDL.Pressed _ SDL.ButtonLeft _ m) = do
|
||||||
getWorld
|
getWorld
|
||||||
putAffection ud
|
putAffection ud
|
||||||
{ world = nw
|
{ world = nw
|
||||||
|
, worldState = nws
|
||||||
}
|
}
|
||||||
movePlayer _ = return ()
|
movePlayer _ = return ()
|
||||||
|
|
||||||
|
@ -108,7 +106,7 @@ drawMap = do
|
||||||
updateMap :: Double -> Affection UserData ()
|
updateMap :: Double -> Affection UserData ()
|
||||||
updateMap _ = do
|
updateMap _ = do
|
||||||
ud <- getAffection
|
ud <- getAffection
|
||||||
nw <- runSystemT (world ud) $ do
|
(nws, nw) <- yieldSystemT (worldState ud) $ do
|
||||||
emap $ do
|
emap $ do
|
||||||
with player
|
with player
|
||||||
pos' <- E.get pos
|
pos' <- E.get pos
|
||||||
|
@ -119,20 +117,20 @@ updateMap _ = do
|
||||||
getWorld
|
getWorld
|
||||||
putAffection ud
|
putAffection ud
|
||||||
{ world = nw
|
{ world = nw
|
||||||
|
, worldState = nws
|
||||||
}
|
}
|
||||||
|
|
||||||
drawTile :: Int -> Int -> TileState -> Affection UserData ()
|
drawTile :: Int -> Int -> TileState -> Affection UserData ()
|
||||||
drawTile row col tile = do
|
drawTile row col tile = do
|
||||||
ud <- getAffection
|
ud <- getAffection
|
||||||
playerPos <- runSystemT (world ud) $ do
|
(_, playerPos) <- yieldSystemT (worldState ud) $ do
|
||||||
efor $ \_ -> do
|
efor $ \_ -> do
|
||||||
with player
|
with player
|
||||||
pos' <- E.get pos
|
pos' <- E.get pos
|
||||||
pure pos'
|
pure pos'
|
||||||
let -- V2 pr pc = head playerPos
|
let V2 pr pc = head playerPos
|
||||||
ctx = nano ud
|
ctx = nano ud
|
||||||
(xinit, yinit) = initCoords $ stateData ud
|
(xinit, yinit) = initCoords $ stateData ud
|
||||||
(pr, pc) = playerCoords $ stateData ud
|
|
||||||
tileWidth = 20 :: Double
|
tileWidth = 20 :: Double
|
||||||
tileHeight = 10 :: Double
|
tileHeight = 10 :: Double
|
||||||
liftIO $ do
|
liftIO $ do
|
||||||
|
|
|
@ -22,6 +22,7 @@ data UserData = UserData
|
||||||
, nano :: Context
|
, nano :: Context
|
||||||
, uuid :: [UUID]
|
, uuid :: [UUID]
|
||||||
, world :: Entity 'WorldOf
|
, world :: Entity 'WorldOf
|
||||||
|
, worldState :: SystemState Entity
|
||||||
, stateData :: StateData
|
, stateData :: StateData
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -34,7 +35,6 @@ data StateData
|
||||||
| MenuData
|
| MenuData
|
||||||
{ mapMat :: Matrix TileState
|
{ mapMat :: Matrix TileState
|
||||||
, initCoords :: (Int, Int)
|
, initCoords :: (Int, Int)
|
||||||
, playerCoords :: (Double, Double)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
data ImgId
|
data ImgId
|
||||||
|
|
Loading…
Reference in a new issue