still not finding toilet bug
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4 changed files with 13 additions and 6 deletions
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@ -125,11 +125,18 @@ placeInteriorIO imat imgmat irp graph =
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then A.log A.Debug ("no cluster placed") $
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then A.log A.Debug ("no cluster placed") $
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placeCluster g2 bnds (try + 1) mat rp appl
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placeCluster g2 bnds (try + 1) mat rp appl
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else if
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else if
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not (isReachable newmat [] (oldreaches ++ reaches) exits)
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any (`elem` (oldreaches))
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(V2
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<$> [pr .. pr + nrows cmat - 1]
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<*> [pc .. pc + ncols cmat - 1])
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then A.log A.Debug ("no cluster placed") $
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then A.log A.Debug ("no cluster placed") $
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placeCluster g2 bnds (try + 1) mat rp appl
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placeCluster g2 bnds (try + 1) mat rp appl
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else A.log A.Debug ("placed cluster" ++ show appl) $
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else if
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placeCluster g2 bnds (try + 1) newmat newrp appl
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not (isReachable newmat [] (oldreaches ++ reaches) exits)
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then A.log A.Debug ("no cluster placed") $
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placeCluster g2 bnds (try + 1) mat rp appl
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else A.log A.Debug ("placed cluster" ++ show appl) $
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placeCluster g2 bnds (try + 1) newmat newrp appl
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insertMat
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insertMat
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:: Matrix (Maybe a)
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:: Matrix (Maybe a)
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@ -3,7 +3,7 @@ module Navigation where
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import Affection as A
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import Affection as A
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import Data.Matrix as M
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import Data.Matrix as M
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import Data.Maybe (isJust)
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import Data.Maybe (isJust, catMaybes)
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-- internal imports
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-- internal imports
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@ -97,5 +97,5 @@ instance Collidible ImgId where
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[ Boundaries (14/36, 14/36) (22/36, 22/36)
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[ Boundaries (14/36, 14/36) (22/36, 22/36)
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]
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]
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collisionObstacle ImgEmptyNoWalk =
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collisionObstacle ImgEmptyNoWalk =
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[ Boundaries (0, 0) (1, 1) ]
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[ Boundaries (0, 0) (0.99, 0.99) ]
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collisionObstacle _ = []
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collisionObstacle _ = []
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@ -193,7 +193,7 @@ naviGraph imgmat animBounds (V2 r c) =
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(\(V2 br bc, _) -> floor br == r + oor && floor bc == c + ooc)
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(\(V2 br bc, _) -> floor br == r + oor && floor bc == c + ooc)
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animBounds))
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animBounds))
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[(0, cc), (rr, 0)])
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[(0, cc), (rr, 0)])
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then V2 (r + rr) (c + cc): acc
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then V2 (r + rr) (c + cc) : acc
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else acc
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else acc
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)
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)
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[]
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[]
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