nek0
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146d65ce3b
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fixing ghost boundaries
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2018-03-07 16:09:16 +01:00 |
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nek0
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4405539bd8
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more fix
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2018-03-06 23:04:52 +01:00 |
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nek0
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8023f93ce7
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hunted down warnings
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2018-03-06 21:58:55 +01:00 |
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nek0
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d91f4bf9c1
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switch to circle based collision
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2018-03-06 21:29:17 +01:00 |
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nek0
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92569c2345
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fix wallslide
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2018-03-06 16:37:30 +01:00 |
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nek0
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ccfc7aaac6
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fix ghosting
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2018-03-06 16:37:21 +01:00 |
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nek0
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70e6df88ca
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adlusting wallslide to subtile collision
There is still ghosting through walls
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2018-03-06 07:59:31 +01:00 |
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nek0
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876fc1462d
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subtile collision for walls
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2018-03-05 21:11:38 +01:00 |
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nek0
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e18022dd50
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threaded
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2018-03-04 22:24:57 +01:00 |
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nek0
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f381f227d6
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ignore autosaves
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2018-03-04 22:24:51 +01:00 |
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nek0
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22c0c87284
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subtile collision for boxes
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2018-03-04 22:24:30 +01:00 |
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nek0
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38db226cc7
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adjusting wallslide
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2018-03-03 20:03:41 +01:00 |
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nek0
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6518695a9e
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proper placement now
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2018-03-03 17:42:24 +01:00 |
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nek0
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c3f561bfcd
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placing objects
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2018-03-03 17:03:17 +01:00 |
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nek0
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061d5c3ede
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no more floortiles
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2018-03-03 11:06:38 +01:00 |
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nek0
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bd54ab1474
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add fonts
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2018-03-02 02:10:49 +01:00 |
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nek0
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dc71567a7a
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a little optimization
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2018-03-02 02:10:35 +01:00 |
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nek0
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c469761bd8
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show fps
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2018-03-01 23:33:08 +01:00 |
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nek0
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b7e0363647
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removed old code
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2018-02-28 21:46:16 +01:00 |
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nek0
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0ba795e904
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linted
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2018-02-28 21:30:59 +01:00 |
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nek0
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fa0ca04128
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fix off by one error
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2018-02-28 00:36:54 +01:00 |
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nek0
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c742827e07
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stop player from shining through walls
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2018-02-27 20:50:58 +01:00 |
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nek0
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701a04060b
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directional walls
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2018-02-27 20:35:08 +01:00 |
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nek0
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36ad09bdbe
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placeholder walls
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2018-02-25 10:31:07 +01:00 |
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nek0
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917351aee1
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smaller adjustments
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2018-02-25 02:03:46 +01:00 |
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nek0
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efc3a2f7d8
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remove world and add proper collision
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2018-02-25 02:03:25 +01:00 |
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nek0
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2c6ac33e44
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adjust mouse to isometric
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2018-02-24 23:15:16 +01:00 |
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nek0
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0c6278cd5b
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proper isometric
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2018-02-24 22:25:31 +01:00 |
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nek0
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86d5ba6dc4
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blargh
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2018-02-24 22:24:48 +01:00 |
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nek0
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d02c6e0a2b
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remove debug output
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2018-02-24 21:24:13 +01:00 |
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rys ostrovid
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ba6cc36f9b
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Merge pull request #1 from nek0/ecstasy
now works with ecstasy. ready to merge.
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2018-02-24 15:35:01 +01:00 |
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nek0
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153b5a4e3d
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now works with ecstasy. ready to merge.
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2018-02-24 15:33:46 +01:00 |
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nek0
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92dff10c64
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Merge branch 'master' of github.com:nek0/tracer
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2018-02-23 13:07:50 +01:00 |
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nek0
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b509fe501f
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de-ecstasy for now
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2018-02-23 13:07:24 +01:00 |
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Amedeo Molnár
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97f5ecfa87
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remove profiling
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2018-02-23 11:34:44 +01:00 |
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nek0
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2be7479f51
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try ecstasy
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2018-02-18 05:31:34 +01:00 |
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nek0
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a942776651
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deactivating antialiasing
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2018-02-18 04:11:12 +01:00 |
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nek0
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3c3a152265
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adding simple mouse coordination
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2018-02-18 03:11:41 +01:00 |
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nek0
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53321a2576
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moving things out of module and show graphics
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2018-02-17 02:36:06 +01:00 |
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nek0
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b43dbe0455
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just a little tweak
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2018-02-17 00:06:33 +01:00 |
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nek0
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e6fc4011ac
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works better
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2018-02-16 22:16:28 +01:00 |
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nek0
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713bc1adf2
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placing doors works now
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2018-02-16 21:19:15 +01:00 |
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nek0
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f09bcfd87e
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inb4 chopping out
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2018-02-15 19:42:07 +01:00 |
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nek0
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b8028ecd54
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now building facilities
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2018-02-15 03:50:51 +01:00 |
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nek0
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5ab26a1507
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tink-a-tink-tink
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2018-02-14 18:32:05 +01:00 |
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nek0
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40d706887e
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tinkering with room generation
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2018-02-14 16:45:12 +01:00 |
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nek0
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bd49cc4909
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tinkering
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2018-02-14 02:06:57 +01:00 |
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nek0
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2eb2f12d24
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tinkering around
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2018-02-14 01:00:19 +01:00 |
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nek0
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3526572fdb
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floors can be rudimentaly built
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2018-02-14 00:54:40 +01:00 |
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nek0
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cffe992041
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first drafts
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2018-02-14 00:54:04 +01:00 |
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