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208ea1dd24
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handle multiwin branch
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2019-04-30 00:22:29 +02:00 |
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nek0
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dd7f1e1627
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preparing controller adjustment
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2018-10-12 14:26:06 +02:00 |
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nek0
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5f5e4d4827
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more joypad stuff
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2018-10-08 23:36:52 +02:00 |
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nek0
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a52cb93d78
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dusting off more
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2018-10-08 18:59:47 +02:00 |
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nek0
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dd4e048652
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prepare for joypad control
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2018-10-08 18:58:14 +02:00 |
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nek0
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b6e4bd543f
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post-presentation cleanup
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2018-09-25 00:13:09 +02:00 |
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48b8aaf379
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typo
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2018-09-22 01:18:24 +02:00 |
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500cf17123
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typo
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2018-09-22 01:17:21 +02:00 |
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b2bdfa3e27
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clean
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2018-09-22 00:59:19 +02:00 |
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nek0
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e0a272fb4e
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restart on escape
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2018-09-21 22:25:23 +02:00 |
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nek0
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7aa691bf87
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some more keyboard interaction
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2018-09-18 05:35:40 +02:00 |
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nek0
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bcdd04e7d5
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reworking interactions
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2018-08-10 08:58:26 +02:00 |
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nek0
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0f3c33b243
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don't duplicate main context
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2018-07-06 17:17:12 +02:00 |
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nek0
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c2a3bb3536
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unneccessary
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2018-07-03 16:49:27 +02:00 |
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nek0
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690179e4ec
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linting and de-warning
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2018-07-03 16:19:27 +02:00 |
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nek0
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9d5b3d62a0
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new Typeclasses for Collision and drawing
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2018-07-03 02:20:17 +02:00 |
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nek0
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6189b3bcb8
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smaller aesthetics
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2018-06-24 00:43:09 +02:00 |
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nek0
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3bc1b5e5c7
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preparing for keyboard input
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2018-06-24 00:42:39 +02:00 |
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nek0
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373daaa2c0
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fix broken textures and load NPC graphics
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2018-06-16 19:34:17 +02:00 |
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nek0
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bfeb8a6fde
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I need to create more contexts to be threadsafe.
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2018-06-15 15:39:08 +02:00 |
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nek0
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ee62010d7f
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more loading screens, but breaking things...
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2018-06-09 01:17:03 +02:00 |
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nek0
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3c3a152265
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adding simple mouse coordination
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2018-02-18 03:11:41 +01:00 |
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nek0
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1707dbef79
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laying foundation
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2018-02-07 01:18:16 +01:00 |
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