Commit graph

23 commits

Author SHA1 Message Date
46068b99ab phew... 2019-03-07 01:33:51 +01:00
nek0
dd7f1e1627 preparing controller adjustment 2018-10-12 14:26:06 +02:00
nek0
5f5e4d4827 more joypad stuff 2018-10-08 23:36:52 +02:00
nek0
a52cb93d78 dusting off more 2018-10-08 18:59:47 +02:00
nek0
dd4e048652 prepare for joypad control 2018-10-08 18:58:14 +02:00
nek0
b6e4bd543f post-presentation cleanup 2018-09-25 00:13:09 +02:00
48b8aaf379 typo 2018-09-22 01:18:24 +02:00
500cf17123 typo 2018-09-22 01:17:21 +02:00
b2bdfa3e27 clean 2018-09-22 00:59:19 +02:00
nek0
e0a272fb4e restart on escape 2018-09-21 22:25:23 +02:00
nek0
7aa691bf87 some more keyboard interaction 2018-09-18 05:35:40 +02:00
nek0
bcdd04e7d5 reworking interactions 2018-08-10 08:58:26 +02:00
nek0
0f3c33b243 don't duplicate main context 2018-07-06 17:17:12 +02:00
nek0
c2a3bb3536 unneccessary 2018-07-03 16:49:27 +02:00
nek0
690179e4ec linting and de-warning 2018-07-03 16:19:27 +02:00
nek0
9d5b3d62a0 new Typeclasses for Collision and drawing 2018-07-03 02:20:17 +02:00
nek0
6189b3bcb8 smaller aesthetics 2018-06-24 00:43:09 +02:00
nek0
3bc1b5e5c7 preparing for keyboard input 2018-06-24 00:42:39 +02:00
nek0
373daaa2c0 fix broken textures and load NPC graphics 2018-06-16 19:34:17 +02:00
nek0
bfeb8a6fde I need to create more contexts to be threadsafe. 2018-06-15 15:39:08 +02:00
nek0
ee62010d7f more loading screens, but breaking things... 2018-06-09 01:17:03 +02:00
nek0
3c3a152265 adding simple mouse coordination 2018-02-18 03:11:41 +01:00
nek0
1707dbef79 laying foundation 2018-02-07 01:18:16 +01:00