nek0
|
efc3a2f7d8
|
remove world and add proper collision
|
2018-02-25 02:03:25 +01:00 |
|
nek0
|
2c6ac33e44
|
adjust mouse to isometric
|
2018-02-24 23:15:16 +01:00 |
|
nek0
|
86d5ba6dc4
|
blargh
|
2018-02-24 22:24:48 +01:00 |
|
nek0
|
d02c6e0a2b
|
remove debug output
|
2018-02-24 21:24:13 +01:00 |
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nek0
|
153b5a4e3d
|
now works with ecstasy. ready to merge.
|
2018-02-24 15:33:46 +01:00 |
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nek0
|
b509fe501f
|
de-ecstasy for now
|
2018-02-23 13:07:24 +01:00 |
|
nek0
|
2be7479f51
|
try ecstasy
|
2018-02-18 05:31:34 +01:00 |
|
nek0
|
a942776651
|
deactivating antialiasing
|
2018-02-18 04:11:12 +01:00 |
|
nek0
|
3c3a152265
|
adding simple mouse coordination
|
2018-02-18 03:11:41 +01:00 |
|
nek0
|
53321a2576
|
moving things out of module and show graphics
|
2018-02-17 02:36:06 +01:00 |
|
nek0
|
b43dbe0455
|
just a little tweak
|
2018-02-17 00:06:33 +01:00 |
|
nek0
|
e6fc4011ac
|
works better
|
2018-02-16 22:16:28 +01:00 |
|
nek0
|
713bc1adf2
|
placing doors works now
|
2018-02-16 21:19:15 +01:00 |
|
nek0
|
f09bcfd87e
|
inb4 chopping out
|
2018-02-15 19:42:07 +01:00 |
|
nek0
|
b8028ecd54
|
now building facilities
|
2018-02-15 03:50:51 +01:00 |
|
nek0
|
5ab26a1507
|
tink-a-tink-tink
|
2018-02-14 18:32:05 +01:00 |
|
nek0
|
40d706887e
|
tinkering with room generation
|
2018-02-14 16:45:12 +01:00 |
|
nek0
|
bd49cc4909
|
tinkering
|
2018-02-14 02:06:57 +01:00 |
|
nek0
|
2eb2f12d24
|
tinkering around
|
2018-02-14 01:00:19 +01:00 |
|
nek0
|
3526572fdb
|
floors can be rudimentaly built
|
2018-02-14 00:54:40 +01:00 |
|
nek0
|
1707dbef79
|
laying foundation
|
2018-02-07 01:18:16 +01:00 |
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