nek0
|
38db226cc7
|
adjusting wallslide
|
2018-03-03 20:03:41 +01:00 |
|
nek0
|
6518695a9e
|
proper placement now
|
2018-03-03 17:42:24 +01:00 |
|
nek0
|
c3f561bfcd
|
placing objects
|
2018-03-03 17:03:17 +01:00 |
|
nek0
|
061d5c3ede
|
no more floortiles
|
2018-03-03 11:06:38 +01:00 |
|
nek0
|
bd54ab1474
|
add fonts
|
2018-03-02 02:10:49 +01:00 |
|
nek0
|
dc71567a7a
|
a little optimization
|
2018-03-02 02:10:35 +01:00 |
|
nek0
|
c469761bd8
|
show fps
|
2018-03-01 23:33:08 +01:00 |
|
nek0
|
b7e0363647
|
removed old code
|
2018-02-28 21:46:16 +01:00 |
|
nek0
|
0ba795e904
|
linted
|
2018-02-28 21:30:59 +01:00 |
|
nek0
|
fa0ca04128
|
fix off by one error
|
2018-02-28 00:36:54 +01:00 |
|
nek0
|
c742827e07
|
stop player from shining through walls
|
2018-02-27 20:50:58 +01:00 |
|
nek0
|
701a04060b
|
directional walls
|
2018-02-27 20:35:08 +01:00 |
|
nek0
|
36ad09bdbe
|
placeholder walls
|
2018-02-25 10:31:07 +01:00 |
|
nek0
|
917351aee1
|
smaller adjustments
|
2018-02-25 02:03:46 +01:00 |
|
nek0
|
efc3a2f7d8
|
remove world and add proper collision
|
2018-02-25 02:03:25 +01:00 |
|
nek0
|
2c6ac33e44
|
adjust mouse to isometric
|
2018-02-24 23:15:16 +01:00 |
|
nek0
|
0c6278cd5b
|
proper isometric
|
2018-02-24 22:25:31 +01:00 |
|
nek0
|
86d5ba6dc4
|
blargh
|
2018-02-24 22:24:48 +01:00 |
|
nek0
|
d02c6e0a2b
|
remove debug output
|
2018-02-24 21:24:13 +01:00 |
|
rys ostrovid
|
ba6cc36f9b
|
Merge pull request #1 from nek0/ecstasy
now works with ecstasy. ready to merge.
|
2018-02-24 15:35:01 +01:00 |
|
nek0
|
153b5a4e3d
|
now works with ecstasy. ready to merge.
|
2018-02-24 15:33:46 +01:00 |
|
nek0
|
92dff10c64
|
Merge branch 'master' of github.com:nek0/tracer
|
2018-02-23 13:07:50 +01:00 |
|
nek0
|
b509fe501f
|
de-ecstasy for now
|
2018-02-23 13:07:24 +01:00 |
|
Amedeo Molnár
|
97f5ecfa87
|
remove profiling
|
2018-02-23 11:34:44 +01:00 |
|
nek0
|
2be7479f51
|
try ecstasy
|
2018-02-18 05:31:34 +01:00 |
|
nek0
|
a942776651
|
deactivating antialiasing
|
2018-02-18 04:11:12 +01:00 |
|
nek0
|
3c3a152265
|
adding simple mouse coordination
|
2018-02-18 03:11:41 +01:00 |
|
nek0
|
53321a2576
|
moving things out of module and show graphics
|
2018-02-17 02:36:06 +01:00 |
|
nek0
|
b43dbe0455
|
just a little tweak
|
2018-02-17 00:06:33 +01:00 |
|
nek0
|
e6fc4011ac
|
works better
|
2018-02-16 22:16:28 +01:00 |
|
nek0
|
713bc1adf2
|
placing doors works now
|
2018-02-16 21:19:15 +01:00 |
|
nek0
|
f09bcfd87e
|
inb4 chopping out
|
2018-02-15 19:42:07 +01:00 |
|
nek0
|
b8028ecd54
|
now building facilities
|
2018-02-15 03:50:51 +01:00 |
|
nek0
|
5ab26a1507
|
tink-a-tink-tink
|
2018-02-14 18:32:05 +01:00 |
|
nek0
|
40d706887e
|
tinkering with room generation
|
2018-02-14 16:45:12 +01:00 |
|
nek0
|
bd49cc4909
|
tinkering
|
2018-02-14 02:06:57 +01:00 |
|
nek0
|
2eb2f12d24
|
tinkering around
|
2018-02-14 01:00:19 +01:00 |
|
nek0
|
3526572fdb
|
floors can be rudimentaly built
|
2018-02-14 00:54:40 +01:00 |
|
nek0
|
cffe992041
|
first drafts
|
2018-02-14 00:54:04 +01:00 |
|
nek0
|
a23dc090ca
|
add readme
|
2018-02-07 01:22:07 +01:00 |
|
nek0
|
1707dbef79
|
laying foundation
|
2018-02-07 01:18:16 +01:00 |
|