44 lines
907 B
Haskell
44 lines
907 B
Haskell
{-# LANGUAGE MultiParamTypeClasses #-}
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module StateMachine where
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import Affection
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import Types
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import Load
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import MainGame.WorldMap
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import MainGame.MindMap
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instance StateMachine State UserData where
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smLoad (Main _) = loadMap
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smLoad Load = loadLoad
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smUpdate (Main WorldMap) = updateMap
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smUpdate (Main MindMap) = updateMind
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smUpdate Load = updateLoad
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smDraw (Main WorldMap) = drawMap
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smDraw (Main MindMap) = drawMind
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smDraw Load = drawLoad
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smEvent _ evs = do
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Subsystems w m k <- subsystems <$> getAffection
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_ <- consumeSDLEvents k =<< consumeSDLEvents w =<< consumeSDLEvents m evs
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return ()
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smClean _ = do
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ud <- getAffection
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let Subsystems w m k = subsystems ud
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toClean = uuid ud
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mapM_ (\u -> do
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partUnSubscribe w u
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partUnSubscribe m u
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partUnSubscribe k u
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) toClean
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putAffection ud
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{ uuid = []
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}
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