vulkan-tutorial/src/Framebuffers.hs

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{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE DataKinds #-}
module Framebuffers where
import Linear
import Control.Monad.Trans.Resource
import qualified Data.Vector as V
import Foreign.C.Types (CInt)
import qualified Vulkan as Vk
import qualified Vulkan.Zero as Vk
createFramebuffer
:: (MonadResource m)
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=> Vk.Device
-> Vk.RenderPass
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-> V.Vector Vk.ImageView
-> V2 CInt
-> m Vk.Framebuffer
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createFramebuffer logicalDevice renderPass swapchainImageViews (V2 swapchainWidth swapcheinHeight)
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= do
let framebufferCreateInfo = Vk.zero
{ Vk.renderPass = renderPass
, Vk.attachments = swapchainImageViews
, Vk.width = fromIntegral swapchainWidth
, Vk.height = fromIntegral swapcheinHeight
, Vk.layers = 1
}
snd <$> allocate
(Vk.createFramebuffer logicalDevice framebufferCreateInfo Nothing)
(\framebuffer -> do
putStrLn "destroying framebuffer"
Vk.destroyFramebuffer logicalDevice framebuffer Nothing
)