first little steps
This commit is contained in:
parent
91e33f4b6c
commit
13bd4ac3f1
2 changed files with 28 additions and 22 deletions
|
@ -25,6 +25,7 @@ import Devices
|
|||
import Types
|
||||
import Memory
|
||||
import Util
|
||||
import Control.Exception (bracket, bracket_)
|
||||
|
||||
frameOverlap :: Int
|
||||
frameOverlap = 2
|
||||
|
@ -275,30 +276,31 @@ recordCommandBuffer
|
|||
deviceProps
|
||||
|
||||
|
||||
scenePointer <- VMA.mapMemory allocator (bufferAllocation sceneParameterBuffer)
|
||||
liftIO $ VMA.withMappedMemory allocator (bufferAllocation sceneParameterBuffer) bracket $
|
||||
\scenePointer ->
|
||||
|
||||
-- dataPointer <- liftIO $ new scenePointer
|
||||
-- dataPointer <- liftIO $ new scenePointer
|
||||
|
||||
-- paramsPtr <- liftIO (new ambientParams)
|
||||
-- paramsPtr <- liftIO (new ambientParams)
|
||||
|
||||
-- liftIO $ copyBytes
|
||||
-- (scenePointer `plusPtr` (fromIntegral sceneDataOffset * fromIntegral frameIndex))
|
||||
-- paramsPtr
|
||||
-- (sizeOf undefinedGPUSceneData)
|
||||
-- liftIO $ copyBytes
|
||||
-- (scenePointer `plusPtr` (fromIntegral sceneDataOffset * fromIntegral frameIndex))
|
||||
-- paramsPtr
|
||||
-- (sizeOf undefinedGPUSceneData)
|
||||
|
||||
liftIO $ poke
|
||||
(castPtr scenePointer `plusPtr` (fromIntegral sceneDataOffset * frameIndex))
|
||||
-- (castPtr scenePointer `plusPtr`
|
||||
-- (fromIntegral $
|
||||
-- padUniformBufferSize (fromIntegral $ sizeOf (undefinedGPUSceneData)) deviceProps))-- *
|
||||
-- -- fromIntegral frameIndex))
|
||||
ambientParams
|
||||
liftIO $ poke
|
||||
(castPtr scenePointer `plusPtr` (fromIntegral sceneDataOffset * frameIndex))
|
||||
-- (castPtr scenePointer `plusPtr`
|
||||
-- (fromIntegral $
|
||||
-- padUniformBufferSize (fromIntegral $ sizeOf (undefinedGPUSceneData)) deviceProps))-- *
|
||||
-- -- fromIntegral frameIndex))
|
||||
ambientParams
|
||||
|
||||
-- liftIO $ do
|
||||
-- test <- peek (castPtr scenePointer :: Ptr GPUSceneData)
|
||||
-- print test
|
||||
-- liftIO $ do
|
||||
-- test <- peek (castPtr scenePointer :: Ptr GPUSceneData)
|
||||
-- print test
|
||||
|
||||
VMA.unmapMemory allocator (bufferAllocation sceneParameterBuffer)
|
||||
-- VMA.unmapMemory allocator (bufferAllocation sceneParameterBuffer)
|
||||
|
||||
renderObjects <- (liftIO . STM.atomically . STM.readTMVar) =<< asks renderables
|
||||
meshMap <- (liftIO . STM.atomically . STM.readTMVar) =<< asks meshLibrary
|
||||
|
@ -330,11 +332,15 @@ recordCommandBuffer
|
|||
mesh = meshMap M.! meshID
|
||||
material = materialMap M.! materialID
|
||||
|
||||
memoryPointer <- VMA.mapMemory allocator (bufferAllocation $ frameCameraBuffer frame)
|
||||
liftIO $ VMA.withMappedMemory
|
||||
allocator
|
||||
(bufferAllocation $ frameCameraBuffer frame)
|
||||
bracket
|
||||
$ \memoryPointer ->
|
||||
|
||||
liftIO $ poke (castPtr memoryPointer) cameraData
|
||||
liftIO $ poke (castPtr memoryPointer) cameraData
|
||||
|
||||
VMA.unmapMemory allocator (bufferAllocation $ frameCameraBuffer frame)
|
||||
-- VMA.unmapMemory allocator (bufferAllocation $ frameCameraBuffer frame)
|
||||
|
||||
Vk.cmdBindPipeline commandBuffer Vk.PIPELINE_BIND_POINT_GRAPHICS (materialPipeline material)
|
||||
|
||||
|
|
|
@ -203,7 +203,7 @@ initDescriptors device = do
|
|||
0
|
||||
sceneBind = descriptorsetLayoutBinding
|
||||
Vk.DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
|
||||
(Vk.SHADER_STAGE_VERTEX_BIT .|. Vk.SHADER_STAGE_FRAGMENT_BIT)
|
||||
Vk.SHADER_STAGE_FRAGMENT_BIT
|
||||
1
|
||||
objectBind = descriptorsetLayoutBinding
|
||||
Vk.DESCRIPTOR_TYPE_STORAGE_BUFFER
|
||||
|
|
Loading…
Reference in a new issue