add types module
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src/Types.hs
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28
src/Types.hs
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module Types where
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import qualified Data.Vector as V
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import Foreign.C.Types (CInt)
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import Linear
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import qualified SDL
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import qualified Vulkan as Vk
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data ShaderContainer = ShaderContainer
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{ containedVertexShader :: Vk.ShaderModule
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, containedFragmentShader :: Vk.ShaderModule
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}
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deriving (Show)
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data EngineData = EngineData
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{ engineWindow :: SDL.Window
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, engineWindowDimensions :: V2 CInt
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, engineLogicalDevice :: Vk.Device
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, engineSwapchain :: Vk.SwapchainKHR
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, engineQueue :: Vk.Queue
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, engineCommandBuffers :: V.Vector Vk.CommandBuffer
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, engineFramebuffers :: V.Vector Vk.Framebuffer
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, enginePipelines :: V.Vector Vk.Pipeline
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, engineRenderPass :: Vk.RenderPass
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, engineInFlightFence :: Vk.Fence
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, engineImageAvailableSemaphore :: Vk.Semaphore
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, engineRenderFinishedSemaphore :: Vk.Semaphore
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}
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