flip uv coordintes right

This commit is contained in:
nek0 2023-05-17 06:02:56 +02:00
parent 61f800cdd9
commit 6f6716e69a

View file

@ -19,6 +19,7 @@ layout(set = 2, binding = 0) uniform sampler2D tex1;
void main()
{
vec3 color = texture(tex1,texCoord).xyz;
float y = texCoord.y * -1;
vec3 color = texture(tex1, vec2(texCoord.x ,y)).xyz;
outFragColor = vec4(color, inColor.w);
}