make output visible

This commit is contained in:
nek0 2023-04-19 15:38:54 +02:00
parent c4425b4647
commit 91e33f4b6c

View file

@ -16,5 +16,6 @@ layout(set = 0, binding = 1) uniform SceneData{
void main() {
//outColor = vec4(fragColor.xyz + sceneData.ambientColor.xyz, 1.0f);
outColor = sceneData.ambientColor;
//outColor = sceneData.ambientColor;
outColor = fragColor;
}