make runnable on non-discrete GPUs
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@ -39,7 +39,7 @@ pickPhysicalDevice vkInstance = do
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let discretePhysDevices = V.filter
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(\(_, devProps, devFeatures) ->
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Vk.deviceType devProps == -- Vk.PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
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-- Vk.deviceType devProps == Vk.PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
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Vk.geometryShader devFeatures
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)
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devicesWithPropsAndFeatures
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