let's try upping the numbers

This commit is contained in:
nek0 2023-10-22 06:22:23 +02:00
parent bab538a0e4
commit ca42096099
2 changed files with 3 additions and 3 deletions

View file

@ -28,7 +28,7 @@ frameOverlap :: Int
frameOverlap = 2 frameOverlap = 2
maxObjects :: Int maxObjects :: Int
maxObjects = 10000 maxObjects = 10 ^ 6
createFrames createFrames
:: (MonadResource m, MonadFail m) :: (MonadResource m, MonadFail m)

View file

@ -218,9 +218,9 @@ initScene device descriptorPool texturedSetLayout = do
, objectMatrix = translationMatrix !*! scaleMatrix , objectMatrix = translationMatrix !*! scaleMatrix
} }
) )
(V.fromList [-20 .. 20]) (V.fromList [-100 .. 100])
) )
(V.fromList [-20 .. 20]) (V.fromList [-100 .. 100])
renderableContainer <- asks renderables renderableContainer <- asks renderables
renderableVector <- liftIO $ STM.atomically $ STM.readTMVar renderableContainer renderableVector <- liftIO $ STM.atomically $ STM.readTMVar renderableContainer