let's try upping the numbers
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2 changed files with 3 additions and 3 deletions
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@ -28,7 +28,7 @@ frameOverlap :: Int
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frameOverlap = 2
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maxObjects :: Int
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maxObjects = 10000
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maxObjects = 10 ^ 6
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createFrames
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:: (MonadResource m, MonadFail m)
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@ -218,9 +218,9 @@ initScene device descriptorPool texturedSetLayout = do
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, objectMatrix = translationMatrix !*! scaleMatrix
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}
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)
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(V.fromList [-20 .. 20])
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(V.fromList [-100 .. 100])
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)
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(V.fromList [-20 .. 20])
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(V.fromList [-100 .. 100])
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renderableContainer <- asks renderables
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renderableVector <- liftIO $ STM.atomically $ STM.readTMVar renderableContainer
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