fix shader compilations in shell

This commit is contained in:
nek0 2022-12-02 10:09:01 +01:00
parent 1e4ae17621
commit cce7947523

View file

@ -28,11 +28,13 @@
devShell = haskellPackages.shellFor {
packages = p: [ defaultPackage ];
withHoogle = true;
buildInputs = with haskellPackages; [
buildInputs = (with haskellPackages; [
haskell-language-server
ghcid
cabal-install
];
]) ++ (with pkgs; [
shaderc
]);
};
#devShell = pkgs.mkShell {
# buildInputs = with haskellPackages; [