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4c09e5d5a6
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a little cleanup
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2022-07-16 21:50:22 +02:00 |
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317d5916b0
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fix multiple frames
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2022-07-16 16:36:51 +02:00 |
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886498e4c4
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clean somme errors
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2022-07-15 02:59:46 +02:00 |
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b8d56ecb2c
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it works!
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2022-07-14 17:05:59 +02:00 |
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c915d028a6
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it draws, but it's flashy and ugly
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2022-07-14 11:02:12 +02:00 |
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83950010ac
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almost drawing, just fix shaders
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2022-07-14 07:02:10 +02:00 |
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bfb3b1a814
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prepare synchronisation objects for drawing
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2022-07-14 02:23:29 +02:00 |
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a9715e1767
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add the module
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2022-07-13 19:29:38 +02:00 |
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216879b97a
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I'm getting closer to actually draw…
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2022-07-13 19:25:10 +02:00 |
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cf53129c2f
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add framebuffers
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2022-07-13 03:41:33 +02:00 |
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8daf97ff90
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graphics pipeline creation complete for now
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2022-07-13 03:20:50 +02:00 |
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bbd1e85970
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update resources in readme
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2022-07-12 19:04:40 +02:00 |
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4c471f5efe
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add shaders!
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2022-07-12 19:03:07 +02:00 |
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ddf6982f01
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starting coding the graphics pipeline. still incomplete
I like the sound of bricks bashing my head...
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2022-07-12 18:59:02 +02:00 |
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857c87f370
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grab the first available queue, not the last
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2022-07-12 16:59:39 +02:00 |
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8fef9a4830
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pick queueFamily programmatically
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2022-07-12 16:58:25 +02:00 |
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53c2fa9c92
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use putStrLn for printing messages and some minor adjustemnts
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2022-07-12 16:31:40 +02:00 |
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345942b3be
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typo!
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2022-07-11 14:18:31 +02:00 |
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8a1b5c82c5
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add readme
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2022-07-11 14:09:02 +02:00 |
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84d59f731a
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a little cleanup
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2022-07-11 14:04:42 +02:00 |
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200b28ac31
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creating image views complete
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2022-07-11 14:01:04 +02:00 |
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afd7f8da37
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remove subtree
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2022-07-11 13:16:38 +02:00 |
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1ad7f8fbb4
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trying to make implementation a little more flexible
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2022-07-11 13:14:59 +02:00 |
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836012beea
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check for geometry shader availability
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2022-07-11 05:21:57 +02:00 |
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8b4dc69e5c
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add basic memory management and split into modules
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2022-07-11 01:58:58 +02:00 |
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b62515426c
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remove clutter
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2022-07-10 20:10:06 +02:00 |
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87cbc2a254
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some polish
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2022-07-10 20:08:12 +02:00 |
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a95928ee9b
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giant step forward
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2022-07-10 19:31:44 +02:00 |
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3ca8e62367
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Merge commit '1b8d754cd64f3a3b94dbf41a04a30b456a75230e' into resourcetify
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2022-07-10 04:23:01 +02:00 |
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d6edfd418e
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clean up mess
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2022-07-10 04:21:32 +02:00 |
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1b8d754cd6
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introduce resourcet
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2022-07-10 04:18:22 +02:00 |
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60d38217c8
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hunting warnings and other nasties
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2022-07-09 23:26:37 +02:00 |
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17978b0bd7
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deconfuse the haskell language server
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2022-07-09 22:16:34 +02:00 |
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2fb0031c01
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update gitignore
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2022-07-09 21:27:54 +02:00 |
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8c037f69ce
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Add 'extern/affection/' from commit '9b7b1c6167b4fa516b91759ca86139ede07f231d'
git-subtree-dir: extern/affection
git-subtree-mainline: f422f94794
git-subtree-split: 9b7b1c6167
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2022-07-09 20:36:04 +02:00 |
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f422f94794
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Add 'extern/' from commit '9b7b1c6167b4fa516b91759ca86139ede07f231d'
git-subtree-dir: extern
git-subtree-mainline: c84b50de5f
git-subtree-split: 9b7b1c6167
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2022-07-09 20:34:38 +02:00 |
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9b7b1c6167
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fix unexpected eventlessness
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2022-05-13 16:13:12 +02:00 |
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2696dedbb4
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some little updates
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2022-05-12 19:07:08 +02:00 |
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c84b50de5f
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allow newer base
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2022-05-01 09:42:21 +02:00 |
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6c2a1cab94
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enable -Wall and remove unneeded imports
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2022-01-18 07:10:11 +01:00 |
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104ce0baba
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get device set up properly
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2022-01-18 06:25:58 +01:00 |
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c2fc5e8a58
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successfully cerate a surface
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2022-01-17 21:52:39 +01:00 |
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2fa3e2a8d6
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init
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2022-01-14 08:59:38 +01:00 |
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eb3357cfac
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remove double export
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2021-01-11 12:01:24 +01:00 |
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4a5cc6d0e0
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make affection strict
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2021-01-03 18:21:12 +01:00 |
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e81408e54f
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notes turned obsolete. modular design preferred.
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2020-12-07 00:42:33 +01:00 |
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ccd8b7eeaf
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more verbose messages from engine on startup
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2020-12-05 14:28:57 +01:00 |
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cd662da0b7
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move gl call after context creation
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2020-10-16 06:06:39 +02:00 |
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bca6fd69e1
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typo
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2020-10-16 06:00:30 +02:00 |
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2ea955d37d
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whopsie
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2020-10-15 19:45:30 +02:00 |
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