nek0
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4594dc58e0
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pushing upper bound
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2017-11-04 12:57:56 +01:00 |
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nek0
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08c28fe686
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unBABL and unGEGL
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2017-10-03 12:47:18 +02:00 |
|
nek0
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46de809202
|
switching to 3D
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2017-09-09 16:47:24 +02:00 |
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nek0
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821550b7cd
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misc is util
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2017-09-07 06:23:01 +02:00 |
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nek0
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6f943ece7b
|
set screen mode
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2017-07-29 21:57:06 +02:00 |
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nek0
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eeb342eeba
|
relocating
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2017-07-29 21:45:40 +02:00 |
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nek0
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d2a6d4119b
|
only update sysTime, when it had not changed
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2017-07-29 16:31:48 +02:00 |
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nek0
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528ca22030
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fixing errors
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2017-07-29 02:51:18 +02:00 |
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nek0
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686b2873a2
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add sysTime
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2017-07-29 02:47:26 +02:00 |
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nek0
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61a36984ae
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changing time management
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2017-07-29 02:40:41 +02:00 |
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nek0
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9d9833d88a
|
removing old remnants
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2017-07-29 02:24:20 +02:00 |
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nek0
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2499fe526a
|
show everything
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2017-07-29 02:20:32 +02:00 |
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nek0
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f544b5f025
|
moving time initialization after window creation
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2017-07-29 02:19:48 +02:00 |
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nek0
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aeb814a86a
|
removed name shadowing possibilities and new angle definition
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2017-06-26 06:57:02 +02:00 |
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nek0
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17822564c7
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temporary disabling examples
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2017-05-20 10:24:05 +02:00 |
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nek0
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63a493ed19
|
blerg
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2017-04-17 12:40:17 +02:00 |
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nek0
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1875797cb1
|
optimization
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2017-03-29 16:37:36 +02:00 |
|
nek0
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121c9fb120
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to parallel and not to parallel
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2017-03-29 00:46:03 +02:00 |
|
nek0
|
66b8f54a07
|
better camera handling
|
2017-03-29 00:44:36 +02:00 |
|
nek0
|
705f032035
|
change keyboard event handling
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2017-03-29 00:43:59 +02:00 |
|
nek0
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fc452c53ff
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new example: game of life
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2017-03-29 00:43:09 +02:00 |
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nek0
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b3f4b871ea
|
fix strange scrolling behaviour
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2017-03-24 21:58:53 +01:00 |
|
nek0
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538f5c0f7e
|
it works. what do you want more?
|
2017-03-23 04:34:04 +01:00 |
|
nek0
|
4c7918d9df
|
more canvas size
|
2017-03-23 04:32:43 +01:00 |
|
nek0
|
0d48565c85
|
introduce canvas size
|
2017-03-23 04:31:10 +01:00 |
|
nek0
|
369a74c0d0
|
make update provide the time again
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2017-03-23 04:29:48 +01:00 |
|
nek0
|
0963ca4f42
|
remove surface from load function
|
2017-03-23 04:27:57 +01:00 |
|
nek0
|
004f52aeb4
|
disable example00
|
2017-03-23 04:25:59 +01:00 |
|
nek0
|
bbc7142b74
|
move it faster
|
2017-03-22 16:59:35 +01:00 |
|
nek0
|
ef40eed917
|
change to texture drawing
|
2017-03-22 16:59:24 +01:00 |
|
nek0
|
22877d239b
|
example04 (side scrolling example) finished
|
2017-03-21 18:01:58 +01:00 |
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nek0
|
efbfe14fe8
|
incorporate in example02
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2017-03-21 12:12:46 +01:00 |
|
nek0
|
85c6288f50
|
better actors
|
2017-03-21 12:04:56 +01:00 |
|
nek0
|
33ca2220ea
|
on how not to do it
|
2017-03-20 05:26:24 +01:00 |
|
nek0
|
9744ebcf99
|
version bump
|
2017-03-20 05:26:07 +01:00 |
|
nek0
|
7bf2962d07
|
some linting
|
2017-03-20 05:24:30 +01:00 |
|
nek0
|
f4a96f03c4
|
split particle update ind update and draw. Adding some concurrency
|
2017-03-20 05:24:02 +01:00 |
|
nek0
|
6eccf8ed5b
|
introducing actors
|
2017-03-18 17:38:26 +01:00 |
|
nek0
|
a5273ff79b
|
type signature
|
2017-03-18 14:12:42 +01:00 |
|
nek0
|
ec4c0fccc8
|
indent uniformity
|
2017-03-18 13:50:34 +01:00 |
|
rys ostrovid
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55d671a81f
|
Merge pull request #2 from nek0/props
implement Affection.Property dsl
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2017-03-17 00:23:13 +01:00 |
|
Astro
|
c3fdf7b410
|
Affection.Property: import switcheroo
|
2017-03-17 00:22:26 +01:00 |
|
Astro
|
ac9a9e3bdc
|
port example02 to props
|
2017-03-17 00:21:42 +01:00 |
|
Astro
|
a737e2863c
|
implement Affection.Property dsl
|
2017-03-17 00:20:42 +01:00 |
|
nek0
|
ba454d341d
|
little fixes
|
2017-03-16 23:26:23 +01:00 |
|
nek0
|
7c51fbf3ac
|
rebuild example02
|
2017-03-16 23:24:34 +01:00 |
|
nek0
|
a32c8957bd
|
adding process function
|
2017-03-16 20:52:45 +01:00 |
|
rys ostrovid
|
cb16e5ef09
|
Merge pull request #1 from nek0/shtuff
Stuff that I think is better
|
2017-03-16 20:25:20 +01:00 |
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Astro
|
a7c33a7413
|
clear
|
2017-03-16 20:21:04 +01:00 |
|
Astro
|
4882350095
|
split updateLoop into eventLoop/updateLoop, getTick, getDelta
|
2017-03-16 20:12:41 +01:00 |
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