{ description = "A game stub written in Haskell"; inputs = { nixpkgs.url = "github:NixOS/nixpkgs"; flake-utils.url = "github:numtide/flake-utils"; }; outputs = { self, nixpkgs, flake-utils }: flake-utils.lib.eachDefaultSystem (system: let pkgs = nixpkgs.legacyPackages.${system}; nixos-lib = import (nixpkgs + "/nixos/lib") {}; haskellPackages = pkgs.haskellPackages; jailbreakUnbreak = pkg: pkgs.haskell.lib.doJailbreak (pkg.overrideAttrs (_: { meta = { }; })); packageName = "vulkan-tutorial"; in rec { packages = rec { vulkan-tutorial = # (ref:haskell-package-def) haskellPackages.callCabal2nix packageName self rec { # Dependency overrides go here wavefront = jailbreakUnbreak haskellPackages.wavefront; }; default = vulkan-tutorial; }; devShells.${system} = haskellPackages.shellFor { packages = p: [ packages.vulkan-tutorial ]; withHoogle = true; buildInputs = (with haskellPackages; [ haskell-language-server ghcid cabal-install ]) ++ (with pkgs; [ shaderc vulkan-loader vulkan-validation-layers renderdoc ]); VK_LAYER_PATH="${pkgs.vulkan-validation-layers}/share/vulkan/explicit_layer.d"; SDL_VULKAN_LIBRARY="${pkgs.vulkan-loader}/lib/libvulkan.so"; }; #devShell = pkgs.mkShell { # buildInputs = with haskellPackages; [ # haskell-language-server # ghcid # cabal-install # ]; # nativeBuildInputs = with pkgs; [ # pkg-config # SDL2 # vulkan-validation-layers # vulkan-headers # vulkan-loader # ]; # inputsFrom = builtins.attrValues self.packages.${system}; #}; }); }