Implementation of a vulkan renderer in Haskell
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nek0 05b126ef94 cleaning
Particles will be implemented in affection itself
2016-12-12 02:10:42 +01:00
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Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. I do not intend bumping versions for now.