Implementation of a vulkan renderer in Haskell
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2016-12-11 01:44:01 +01:00
examples Merge branch 'unsafe_colorize' 2016-12-11 01:44:01 +01:00
src works now and is fast 2016-12-11 01:42:06 +01:00
.gitignore extended gitignore 2016-11-18 16:30:54 +01:00
affection.cabal working on drawing primitives 2016-12-08 18:22:29 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md readme update 2016-03-25 11:43:09 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. I do not intend bumping versions for now.