Implementation of a vulkan renderer in Haskell
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nek0 1f946624ef introducing particles
first little drafts
2016-12-12 03:34:57 +01:00
examples removing ubsolete imports 2016-12-12 02:12:45 +01:00
src introducing particles 2016-12-12 03:34:57 +01:00
.gitignore extended gitignore 2016-11-18 16:30:54 +01:00
affection.cabal introducing particles 2016-12-12 03:34:57 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md readme update 2016-03-25 11:43:09 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. I do not intend bumping versions for now.