Implementation of a vulkan renderer in Haskell
40d88c4fd2
It's a rectangle following the mouse |
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examples | ||
src | ||
.gitignore | ||
affection.cabal | ||
LICENSE | ||
README.md | ||
Setup.hs |
Affection
A simple Game Engine in Haskell using SDL
Disclaimer
This Engine is not stable yet. Things may change. horribly. I do not intend bumping versions for now.