Implementation of a vulkan renderer in Haskell
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2016-12-21 00:16:21 +01:00
examples trying hard to make it better 2016-12-20 11:29:03 +01:00
src some refinement 2016-12-21 00:16:21 +01:00
.gitignore extended gitignore 2016-11-18 16:30:54 +01:00
affection.cabal more profiling 2016-12-16 16:43:25 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md readme update 2016-03-25 11:43:09 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. I do not intend bumping versions for now.