Implementation of a vulkan renderer in Haskell
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2016-12-11 20:35:18 +01:00
examples cleaning 2016-12-11 20:35:18 +01:00
src now works and cleans and everything \o/ 2016-12-11 20:24:16 +01:00
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affection.cabal new example 2016-12-11 12:11:58 +01:00
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Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. I do not intend bumping versions for now.