vulkan-tutorial/shadersrc/rainbow.frag
2022-10-26 16:52:55 +02:00

9 lines
149 B
GLSL

#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}