Implementation of a vulkan renderer in Haskell
shadersrc | ||
src | ||
.gitignore | ||
CHANGELOG.md | ||
flake.lock | ||
flake.nix | ||
LICENSE | ||
README.md | ||
shell.nix | ||
vulkan-tutorial.cabal |
vulkan-tutorial
This project aims to be a toy vulkan renderer built for learning purposes. I try to keep the code as clean as possible to help future me or others understand it.
Useful learning material: