solving quitting issue in client
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1 changed files with 4 additions and 4 deletions
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@ -53,7 +53,7 @@ sendMessage st msg sock = do
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(\ptr -> do
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eResult <- try $ sendBuf sock ptr (VS.length msgVector)
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case eResult of
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Left (_ :: IOException) -> gracefulExit st "Quitting due to connection loss…"
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Left (_ :: IOException) -> gracefulExit st "sendMessage: Quitting due to connection loss…"
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Right _ -> pure ()
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)
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@ -64,7 +64,7 @@ handleMessages = do
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msgs <- liftIO $ STM.atomically $ STM.flushTQueue queue
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mapM_
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(\msg -> do
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liftIO $ print msg
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liftIO $ putStrLn $ "handling following: " <> show msg
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handleMessage msg
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)
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msgs
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@ -153,14 +153,14 @@ terminateGameOnSigint = do
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void $ liftIO $ installHandler
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keyboardSignal
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(CatchOnce $ do
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putStrLn "SIGINT caught, terminating…"
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putStrLn "receiveMessage: SIGINT caught, terminating…"
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STM.atomically $ do
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currentState <- STM.readTMVar clientState
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void $ STM.swapTMVar clientState $ currentState { clientStop = True }
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-- Vty.shutdown (clientVty currentState)
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partingMessage st clientId sock
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-- Raise SIGINT again so it does not get blocked
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-- raiseSignal keyboardSignal
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raiseSignal keyboardSignal
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)
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Nothing
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