small fix

This commit is contained in:
nek0 2023-12-12 13:44:33 +01:00
parent 007cf8e3f3
commit 989d40b7e4

View file

@ -77,7 +77,7 @@ terminateGameOnSigint path = do
-- Raise SIGINT again so it does not get blocked
raiseSignal sigINT
)
(Just emptySignalSet)
Nothing
where
disconnectClients = mapM_
(\(_, clientSocket) -> do