server timeout clients
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@ -90,6 +90,14 @@ disconnectClients = mapM_
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close clientSocket
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)
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timeoutClients
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:: [(Maybe UUID, Socket)]
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-> IO ()
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timeoutClients = mapM_
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(\(_, clientSocket) -> do
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close clientSocket
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)
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-- | Process incoming connection requests
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processRequests :: Game ()
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processRequests = do
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