start imlementing client actions
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4 changed files with 61 additions and 13 deletions
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@ -11,18 +11,44 @@ import Graphics.Vty
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-- internal imports
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import Client.Communication
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import Client.Log
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import Client.Types
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import Library.Types
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-- | Function for Handling singular input events
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handleEvent
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:: Event
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:: Event -- A single event
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-> Game ()
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handleEvent (EvKey KEsc _) = do
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st <- get
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curLevel <- asks rcLogLevel
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liftIO $ gracefulExit curLevel st "Quitting due to user input"
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handleEvent (EvKey (KChar c) _) = do
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curLevel <- asks rcLogLevel
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cId <- asks rcClientUUID
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sock <- asks rcSocket
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let action = case c of
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'w' -> Just StepForward
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's' -> Just StepBackward
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'a' -> Just TurnLeft
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'd' -> Just TurnRight
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'q' -> Just StrifeLeft
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'e' -> Just StrifeRight
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_ -> Nothing
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maybe
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(logPrint Verbose $ "Unmapped input:" <> [c])
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(\act -> do
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let msg = ClientMessage
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cId
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(ClientAction act)
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liftIO $ sendMessage curLevel msg sock
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)
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action
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handleEvent _ =
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pure ()
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-- | Function handling the event list from the queue
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handleEvents
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:: Game ()
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handleEvents = do
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@ -32,8 +58,9 @@ handleEvents = do
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handleEvent
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evs
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-- | Function for punping all Events from Vty into a queue
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pumpEvents
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:: Vty
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:: Vty
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-> Game ()
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pumpEvents vty = do
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eventQueue <- asks rcEventQueue
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@ -10,19 +10,21 @@ import Debug.Trace (traceIO)
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import Client.Types (Game, LogLevel, ReaderContainer(rcLogLevel))
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-- | Print a log line
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logPrint
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:: LogLevel
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-> String
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:: LogLevel -- ^ Desired log level of message
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-> String -- ^ The message
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-> Game ()
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logPrint level msg = do
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curLevel <- asks rcLogLevel
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when (level <= curLevel) $
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liftIO $ traceIO $ show level <> ": " <> msg
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-- | Print a log line
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logPrintIO
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:: LogLevel
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-> LogLevel
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-> String
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:: LogLevel -- ^ Current log level
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-> LogLevel -- ^ Desired log level of message
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-> String -- ^ The message
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-> IO ()
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logPrintIO curLevel level msg = do
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when (level <= curLevel) $
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@ -36,12 +36,15 @@ instance FromJSON ServerMessage
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instance ToJSON ServerMessage
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data ClientMessagePayload
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= ClientQuit -- ^ Message notifying the server of a client about to shut down
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| ClientRequestWizard -- ^ Message for requesting a new player character
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| ClientReady -- ^ Message requesting the server to position the client's character on the
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-- map
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| Pong -- ^ A client's reply to a heartbeat request
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{ pongId :: UUID -- ^ The 'UUID' of the original heartbeat request
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= ClientQuit -- ^ Message notifying the server of a client about to shut down
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| ClientRequestWizard -- ^ Message for requesting a new player character
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| ClientReady -- ^ Message requesting the server to position the client's character on the
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-- map
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| ClientAction -- ^ Message containting a singular action of a client
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{ actionPayload :: ActionPayload -- ^ The contained action
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}
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| Pong -- ^ A client's reply to a heartbeat request
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{ pongId :: UUID -- ^ The 'UUID' of the original heartbeat request
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}
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deriving (Eq, Show, Generic)
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@ -54,6 +57,15 @@ data ClientMessage
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-- 'UUID' ad startup
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deriving (Eq, Show, Generic)
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data ActionPayload
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= StepForward -- ^ Move a step forward
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| StepBackward -- ^ Move a step backwards
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| StrifeLeft -- ^ Move a step left
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| StrifeRight -- ^ Move a step right
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| TurnLeft -- ^ Turn left
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| TurnRight -- ^ Turn right
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deriving (Eq, Show, Generic)
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instance FromJSON ClientMessagePayload
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instance ToJSON ClientMessagePayload
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@ -61,3 +73,7 @@ instance ToJSON ClientMessagePayload
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instance FromJSON ClientMessage
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instance ToJSON ClientMessage
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instance FromJSON ActionPayload
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instance ToJSON ActionPayload
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@ -132,6 +132,9 @@ handleMessage stateContainer readerContainer msg = do
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mPlayer
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)
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mclient
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-- ClientAction act -> do
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-- let mclient = find (\c -> csUUID c == Just clientId) socks
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x -> logPrintIO (rcLogLevel readerContainer) Verbose ("Unhandled message: " <> show x)
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-- | handle received messages
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handleMessages :: Game ()
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