wizard-wipeout/src-server/Server/Types.hs
2023-12-10 20:12:53 +01:00

72 lines
1.5 KiB
Haskell

{-# LANGUAGE DeriveGeneric #-}
module Server.Types where
import Control.Concurrent (ThreadId)
import qualified Control.Concurrent.STM as STM
import Control.Monad.RWS.Strict
import qualified Data.Aeson as Aeson
import Data.Time.Clock
import GHC.Generics
import Network.Socket
import Options.Applicative as O
import System.IO
--internal imports
import Library.Types
data Settings = Settings
{ setSocketPath :: FilePath
, setMapRows :: Int
, setMapColumns :: Int
, setSpawnerProbability :: Float
, setFPS :: Int
}
deriving (Show, Generic)
instance Aeson.FromJSON Settings
newtype Options = Options
{ optConfLoc :: FilePath
}
options :: O.Parser Options
options = Options
<$> strOption
( long "configuration"
<> short 'c'
<> metavar "FILEPATH"
<> help "Location of the configuration YAML-file"
)
data ReaderContainer = ReaderContainer
{ rcMap :: ServerMap
, rcFPS :: Int
, rcMainSocket :: Socket
}
deriving (Eq, Show)
data StateContainer = StateContainer
{ scSpawners :: [ Spawner ]
, scPlayers :: [ Wizard ]
, scServerState :: STM.TMVar ServerState
, scServerLastTick :: UTCTime
, scClientSockets :: STM.TMVar [ (Socket, Maybe ThreadId) ]
}
-- | Data object for storing the server's state
data ServerState = ServerState
{ serverGameOver :: Bool -- ^ global game over state (only one contestant left)
, serverStop :: Bool -- ^ Server shutdown
}
deriving (Show, Eq)
type Game = RWST ReaderContainer String StateContainer IO