mitigating memory leak, changing to IORef and making widnow movable
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97186c5709
commit
79f3bd4b9f
2 changed files with 39 additions and 18 deletions
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@ -18,12 +18,12 @@ import qualified GEGL as G
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import qualified Data.Text as T
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import Data.Maybe
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import Data.IORef
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import System.Clock
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import Control.Monad.Loops
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import Control.Monad.State
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import Control.Concurrent.MVar
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import Foreign.C.Types (CInt(..))
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import Foreign.Storable (peek)
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@ -47,11 +47,19 @@ withAffection AffectionConfig{..} = do
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Only is ->
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SDL.initialize is
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G.gegl_init
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execTime <- newMVar =<< getTime Monotonic
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execTime <- newIORef =<< getTime Monotonic
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window <- SDL.createWindow windowTitle windowConfig
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-- let surface = (flip SDL.Surface Nothing) rawSurfacePtr
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(oldSurf, surface) <- getSurfaces window
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let (SDL.Surface ptr _) = surface
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rawSurfacePtr <- Raw.convertSurfaceFormat ptr (SDL.toNumber SDL.ABGR8888) 0
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pixelFormat <- liftIO $ peek . Raw.surfaceFormat =<< peek rawSurfacePtr
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SDL.V2 (CInt rw) (CInt rh) <- liftIO $ SDL.surfaceDimensions surface
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let (w, h) = (fromIntegral rw, fromIntegral rh)
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stride = (fromIntegral $ Raw.pixelFormatBytesPerPixel pixelFormat) * w
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pixels <- SDL.surfacePixels $ surface
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let bablFormat = B.PixelFormat B.RGBA B.CFu8
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cpp = B.babl_components_per_pixel bablFormat
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format <- B.babl_format bablFormat
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initContainer <- (\x -> AffectionData
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{ quitEvent = False
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@ -60,12 +68,17 @@ withAffection AffectionConfig{..} = do
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, windowSurface = oldSurf
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, drawSurface = surface
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, drawFormat = format
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, drawPixels = pixels
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, drawDimensions = (w, h)
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, drawStride = stride
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, drawCPP = cpp
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, drawStack = []
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, elapsedTime = 0
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}) <$> loadState surface
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(_, nState) <- runStateT ( A.runState $ do
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preLoop
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liftIO $ SDL.surfaceBlit surface Nothing oldSurf Nothing
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pad <- get
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liftIO $ SDL.surfaceBlit (drawSurface pad) Nothing (windowSurface pad) Nothing
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whileM_ (do
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current <- get
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return $ not $ A.quitEvent current
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@ -73,19 +86,11 @@ withAffection AffectionConfig{..} = do
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(do
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-- Measure time difference form last run
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now <- liftIO $ getTime Monotonic
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lastTime <- liftIO $ fromMaybe now <$> tryReadMVar execTime
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lastTime <- liftIO $ readIORef execTime
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-- get state
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ad <- get
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-- clean draw requests from last run
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pixels <- SDL.surfacePixels $ drawSurface ad
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(SDL.Surface ptr _) <- SDL.getWindowSurface window
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rawSurfacePtr <- Raw.convertSurfaceFormat ptr (SDL.toNumber SDL.ABGR8888) 0
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pixelFormat <- liftIO $ peek . Raw.surfaceFormat =<< peek rawSurfacePtr
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SDL.V2 (CInt rw) (CInt rh) <- liftIO $ SDL.surfaceDimensions surface
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let (w, h) = (fromIntegral rw, fromIntegral rh)
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stride = fromIntegral (Raw.pixelFormatBytesPerPixel pixelFormat) * w
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cpp = B.babl_components_per_pixel bablFormat
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mapM_ (invalidateDrawRequest pixels stride cpp) $ drawStack ad
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mapM_ (invalidateDrawRequest (drawPixels ad) (drawStride ad) (drawCPP ad)) (drawStack ad)
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-- compute dt and update elapsedTime
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let dt = (fromIntegral $ toNanoSecs $ diffTimeSpec lastTime now) / (fromIntegral 10 ^ 9)
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put $ ad
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@ -100,7 +105,8 @@ withAffection AffectionConfig{..} = do
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drawLoop
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-- handle all new draw requests
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ad2 <- get
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clear <- catMaybes <$> mapM (handleDrawRequest pixels stride cpp) (drawStack ad2)
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clear <- catMaybes <$>
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mapM (handleDrawRequest (drawPixels ad) (drawStride ad) (drawCPP ad)) (drawStack ad2)
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-- save all draw requests to clear in next run
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put $ ad2
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{ drawStack = clear }
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@ -112,8 +118,7 @@ withAffection AffectionConfig{..} = do
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Nothing
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liftIO $ SDL.updateWindowSurface $ drawWindow ad2
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-- save new time
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_ <- liftIO $ swapMVar execTime $ now
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return ()
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liftIO $ writeIORef execTime $ now
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)
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) initContainer
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G.gegl_exit
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@ -142,9 +147,19 @@ preHandleEvents evs =
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putNewSurface = do
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ad <- get
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(oldSurf, surface) <- liftIO $ getSurfaces $ drawWindow ad
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pixels <- SDL.surfacePixels $ surface
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SDL.V2 (CInt rw) (CInt rh) <- liftIO $ SDL.surfaceDimensions surface
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let (SDL.Surface ptr _) = surface
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rawSurfacePtr <- Raw.convertSurfaceFormat ptr (SDL.toNumber SDL.ABGR8888) 0
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pixelFormat <- liftIO $ peek . Raw.surfaceFormat =<< peek rawSurfacePtr
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let (w, h) = (fromIntegral rw, fromIntegral rh)
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stride = fromIntegral (Raw.pixelFormatBytesPerPixel pixelFormat) * w
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put ad
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{ windowSurface = oldSurf
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, drawSurface = surface
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{ windowSurface = oldSurf
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, drawSurface = surface
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, drawPixels = pixels
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, drawDimensions = (w, h)
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, drawStride = stride
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}
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-- | Return the userstate to the user
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@ -44,6 +44,8 @@ import Control.Monad.State
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-- import Control.Concurrent.MVar
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import Foreign.Ptr (Ptr)
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-- | Configuration for the aplication. needed at startup.
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data AffectionConfig us = AffectionConfig
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{ initComponents :: InitComponents
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@ -79,6 +81,10 @@ data AffectionData us = AffectionData
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, drawSurface :: SDL.Surface -- ^ SDL surface
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, drawFormat :: B.BablFormatPtr -- ^ Target format
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, drawStack :: [DrawRequest] -- ^ Stack of 'DrawRequest's to be processed
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, drawPixels :: Ptr () -- ^ Destination Pixel buffer
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, drawDimensions :: (Int, Int) -- ^ Dimensions of target surface
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, drawStride :: Int -- ^ Stride of target buffer
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, drawCPP :: Int -- ^ Number of components per pixel
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, clearStack :: [DrawRequest] -- ^ Stack of 'DrawRequest's to be invalidated
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, elapsedTime :: Double -- ^ Elapsed time in seconds
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}
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