*vomiting sounds*
This commit is contained in:
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commit
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7 changed files with 117 additions and 65 deletions
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@ -130,3 +130,21 @@ executable example03
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, random
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, random
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else
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else
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buildable: False
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buildable: False
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executable example04
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hs-source-dirs: examples
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main-is: example04.hs
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ghc-options: -threaded -Wall -auto-all -caf-all -rtsopts
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default-language: Haskell2010
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default-extensions: OverloadedStrings
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if flag(examples)
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build-depends: base
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, affection
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, sdl2
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, gegl
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, babl
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, containers
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, mtl
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, random
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else
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buildable: False
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@ -52,7 +52,7 @@ load _ = do
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traceM "checkerboard"
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traceM "checkerboard"
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over <- G.gegl_node_new_child root G.defaultOverOperation
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over <- G.gegl_node_new_child root G.defaultOverOperation
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traceM "over"
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traceM "over"
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buffer <- G.gegl_buffer_new (G.GeglRectangle 0 0 800 600) =<<
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buffer <- G.gegl_buffer_new (Just $ G.GeglRectangle 0 0 800 600) =<<
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B.babl_format (B.PixelFormat B.RGBA B.CFfloat)
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B.babl_format (B.PixelFormat B.RGBA B.CFfloat)
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bufsrc <- G.gegl_node_new_child root $ G.bufferSourceOperation
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bufsrc <- G.gegl_node_new_child root $ G.bufferSourceOperation
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[ G.Property "buffer" $ G.PropertyBuffer buffer
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[ G.Property "buffer" $ G.PropertyBuffer buffer
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@ -3,10 +3,13 @@
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import Affection
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import Affection
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import qualified SDL
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import qualified SDL
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import qualified GEGL as G
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import qualified GEGL as G
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import qualified GEGL.FFI.Buffer as G
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import qualified BABL as B
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import qualified BABL as B
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import qualified Data.Map.Strict as M
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import qualified Data.Map.Strict as M
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import Foreign.C.Types
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import Foreign.C.Types
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import Foreign.Marshal.Utils (new)
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import Foreign.Ptr (castPtr)
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import Debug.Trace
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import Debug.Trace
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@ -16,7 +19,7 @@ main = do
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{ initComponents = All
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{ initComponents = All
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, windowTitle = "Affection: example00"
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, windowTitle = "Affection: example00"
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, windowConfig = SDL.defaultWindow
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, windowConfig = SDL.defaultWindow
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, preLoop = drawInit
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, preLoop = return ()
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, drawLoop = draw
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, drawLoop = draw
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, updateLoop = update
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, updateLoop = update
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, loadState = load
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, loadState = load
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@ -42,20 +45,24 @@ load _ = do
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traceM "checkerboard"
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traceM "checkerboard"
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over <- G.gegl_node_new_child root G.defaultOverOperation
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over <- G.gegl_node_new_child root G.defaultOverOperation
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traceM "over"
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traceM "over"
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buffer <- G.gegl_buffer_new (G.GeglRectangle 0 0 800 600) =<<
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buffer@(G.GeglBuffer b) <- G.gegl_buffer_new (Just $ G.GeglRectangle 0 0 800 600) =<<
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B.babl_format (B.PixelFormat B.RGBA B.CFfloat)
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B.babl_format (B.PixelFormat B.RGBA B.CFfloat)
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bufsrc <- G.gegl_node_new_child root $ G.bufferSourceOperation
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bufPtr <- new b
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[ G.Property "buffer" $ G.PropertyBuffer buffer
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sink <- G.gegl_node_new_child root $ G.Operation "gegl:buffer-sink"
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[ G.Property "buffer" $ G.PropertyPointer $ castPtr bufPtr
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]
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]
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traceM "buffer-source"
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traceM "buffer-sink"
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G.gegl_node_link checkerboard over
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nop <- G.gegl_node_new_child root $ G.Operation "gegl:nop" []
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G.gegl_node_connect_to bufsrc "output" over "aux"
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traceM "nop"
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G.gegl_node_link_many [checkerboard, over, sink]
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G.gegl_node_connect_to nop "output" over "aux"
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traceM "connections made"
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traceM "connections made"
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myMap <- return $ M.fromList
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myMap <- return $ M.fromList
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[ ("root" , root)
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[ ("root" , root)
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, ("over" , over)
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, ("over" , over)
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, ("background" , checkerboard)
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, ("background" , checkerboard)
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, ("foreground" , bufsrc)
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, ("sink" , sink)
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, ("nop" , nop)
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]
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]
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traceM "loading complete"
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traceM "loading complete"
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return $ UserData
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return $ UserData
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@ -64,10 +71,10 @@ load _ = do
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, coordinates = Nothing
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, coordinates = Nothing
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}
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}
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drawInit :: Affection UserData ()
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-- drawInit :: Affection UserData ()
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drawInit = do
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-- drawInit = do
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UserData{..} <- getAffection
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-- UserData{..} <- getAffection
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present (nodeGraph M.! "over") foreground (GeglRectangle 0 0 800 600) True
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-- present (nodeGraph M.! "over") foreground (GeglRectangle 0 0 800 600) True
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draw :: Affection UserData ()
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draw :: Affection UserData ()
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draw = do
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draw = do
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@ -78,12 +85,12 @@ draw = do
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let (w, h) = (fromIntegral rw, fromIntegral rh)
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let (w, h) = (fromIntegral rw, fromIntegral rh)
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liftIO $ clearArea foreground (GeglRectangle 0 0 w h)
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liftIO $ clearArea foreground (GeglRectangle 0 0 w h)
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maybe (return ()) (\(x, y) ->
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maybe (return ()) (\(x, y) ->
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drawRect
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drawRect'
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foreground
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(nodeGraph M.! "nop")
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(nodeGraph M.! "over")
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(G.RGBA 1 0 0 0.5)
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(G.RGBA 1 0 0 0.5)
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(Line 7)
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(Fill)
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(G.GeglRectangle (x - 10) (y - 10) 20 20)
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(G.GeglRectangle (x - 10) (y - 10) 20 20)
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foreground
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) coordinates
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) coordinates
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update :: Double -> AffectionState (AffectionData UserData) IO ()
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update :: Double -> AffectionState (AffectionData UserData) IO ()
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traceM "checkerboard"
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traceM "checkerboard"
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over <- G.gegl_node_new_child root G.defaultOverOperation
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over <- G.gegl_node_new_child root G.defaultOverOperation
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traceM "over"
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traceM "over"
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buffer <- G.gegl_buffer_new (G.GeglRectangle 0 0 800 600) =<<
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buffer <- G.gegl_buffer_new (Just $ G.GeglRectangle 0 0 800 600) =<<
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B.babl_format (B.PixelFormat B.RGBA B.CFfloat)
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B.babl_format (B.PixelFormat B.RGBA B.CFfloat)
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bufsrc <- G.gegl_node_new_child root $ G.bufferSourceOperation
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bufsrc <- G.gegl_node_new_child root $ G.bufferSourceOperation
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[ G.Property "buffer" $ G.PropertyBuffer buffer
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[ G.Property "buffer" $ G.PropertyBuffer buffer
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@ -63,6 +63,7 @@ withAffection AffectionConfig{..} = do
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, userState = x
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, userState = x
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, drawWindow = window
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, drawWindow = window
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, drawSurface = surface
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, drawSurface = surface
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, drawFormat = format
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, drawStack = []
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, drawStack = []
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}) <$> loadState surface
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}) <$> loadState surface
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(_, nState) <- runStateT ( A.runState $ do
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(_, nState) <- runStateT ( A.runState $ do
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@ -79,7 +80,7 @@ withAffection AffectionConfig{..} = do
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-- get state
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-- get state
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ad <- get
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ad <- get
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-- clean draw requests from last run
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-- clean draw requests from last run
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mapM_ (invalidateDrawRequest pixels format stride cpp) $ drawStack ad
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mapM_ (invalidateDrawRequest pixels stride cpp) $ drawStack ad
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put $ ad
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put $ ad
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{ drawStack = [] }
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{ drawStack = [] }
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-- execute user defined draw loop
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-- execute user defined draw loop
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(fromIntegral 10 ^ 9)
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(fromIntegral 10 ^ 9)
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-- handle all new draw requests
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-- handle all new draw requests
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ad2 <- get
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ad2 <- get
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clear <- catMaybes <$> mapM (handleDrawRequest pixels format stride cpp) (drawStack ad2)
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clear <- catMaybes <$> mapM (handleDrawRequest pixels stride cpp) (drawStack ad2)
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-- save all draw requests to clear in next run
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-- save all draw requests to clear in next run
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put $ ad2
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put $ ad2
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{ drawStack = clear }
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{ drawStack = clear }
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-- | Module for drawing primitives
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-- | Module for drawing primitives
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module Affection.Draw
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module Affection.Draw
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( drawRect
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( drawRect
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, drawRect'
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-- , clear
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-- , clear
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, handleDrawRequest
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, handleDrawRequest
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, invalidateDrawRequest
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, invalidateDrawRequest
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, present
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-- , present
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, clearArea
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, clearArea
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) where
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) where
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@ -16,7 +17,7 @@ import Foreign.Ptr (Ptr, plusPtr, nullPtr)
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import Foreign.C.Types
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import Foreign.C.Types
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import Control.Monad.State (get, put)
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import Control.Monad.State (get, put)
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import Control.Monad (when)
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import Control.Monad (when, unless)
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import qualified SDL
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import qualified SDL
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@ -43,7 +44,7 @@ drawRect buf node color (Fill) rect@G.GeglRectangle{..} = do
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)
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)
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ad@AffectionData{..} <- get
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ad@AffectionData{..} <- get
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put $ ad
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put $ ad
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{ drawStack = (DrawRequest node rect buf False) : drawStack
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{ drawStack = (DrawRequest rect buf False) : drawStack
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}
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}
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drawRect buf node color (Line size) rect@G.GeglRectangle{..} = do
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drawRect buf node color (Line size) rect@G.GeglRectangle{..} = do
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liftIO $ G.pixelPoke buf rect (B.PixelFormat B.RGBA B.CFdouble) G.GeglAccessReadWrite G.GeglAbyssNone $
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liftIO $ G.pixelPoke buf rect (B.PixelFormat B.RGBA B.CFdouble) G.GeglAccessReadWrite G.GeglAbyssNone $
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)
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)
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ad@AffectionData{..} <- get
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ad@AffectionData{..} <- get
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put $ ad
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put $ ad
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{ drawStack = (DrawRequest node rect buf False) : drawStack
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{ drawStack = (DrawRequest rect buf False) : drawStack
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}
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}
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-- drawRect buf node color Fill (G.GeglRectangle rectangleX rectangleY rectangleWidth size)
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-- drawRect buf node color Fill (G.GeglRectangle rectangleX rectangleY rectangleWidth size)
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-- drawRect buf node color Fill (G.GeglRectangle rectangleX rectangleY size rectangleHeight)
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-- drawRect buf node color Fill (G.GeglRectangle rectangleX rectangleY size rectangleHeight)
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-- drawRect buf node color Fill (G.GeglRectangle (rectangleX + rectangleWidth - size) rectangleY size rectangleHeight)
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-- drawRect buf node color Fill (G.GeglRectangle (rectangleX + rectangleWidth - size) rectangleY size rectangleHeight)
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-- drawRect buf node color Fill (G.GeglRectangle rectangleX (rectangleY + rectangleHeight - size) rectangleWidth size)
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-- drawRect buf node color Fill (G.GeglRectangle rectangleX (rectangleY + rectangleHeight - size) rectangleWidth size)
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-- | force a blit of a specified area. Do not use often as it slows down the program
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drawRect'
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present
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:: G.GeglNode -- ^ Target Node
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:: G.GeglNode -- ^ Node to blit
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-> G.Color -- ^ Color to draw in
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-> G.GeglBuffer -- ^ BUffer to draw
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-> DrawType -- ^ Draw type
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-> G.GeglRectangle -- ^ Area to blit
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-> G.GeglRectangle -- ^ Dimensions of Rectangle
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-> Bool -- ^ Shall the drawing be cleared in the next run?
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-> G.GeglBuffer -- ^ Final Buffer
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-> Affection us ()
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-> Affection us ()
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present node buf rect pers = do
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drawRect' node color Fill rect@GeglRectangle{..} buf = do
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ad <- get
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ad <- get
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opNode <- liftIO $ G.gegl_node_new_child node $ G.Operation "gegl:rectangle"
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[ G.Property "x" $ G.PropertyDouble $ fromIntegral rectangleX
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, G.Property "y" $ G.PropertyDouble $ fromIntegral rectangleY
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, G.Property "width" $ G.PropertyDouble $ fromIntegral rectangleWidth
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, G.Property "height" $ G.PropertyDouble $ fromIntegral rectangleHeight
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, G.Property "color" $ G.PropertyColor color
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]
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diw <- liftIO $ G.gegl_node_connect_to opNode "output" node "input"
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unless diw $ error "Affection.Draw.drawRect': connect failed"
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put $ ad
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put $ ad
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{ drawStack = (DrawRequest node rect buf pers) : drawStack ad
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{ drawStack = (DrawRequest rect buf False) : drawStack ad
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}
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}
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ad <- get
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format <- liftIO $ B.babl_format $ B.PixelFormat B.RGBA B.CFu8
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-- -- | force a blit of a specified area. Do not use often as it slows down the program
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liftIO $ SDL.lockSurface $ drawSurface ad
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-- present
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liftIO $ G.gegl_node_blit
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-- :: G.GeglNode -- ^ Node to blit
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node
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-- -> G.GeglBuffer -- ^ BUffer to draw
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1
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-- -> G.GeglRectangle -- ^ Area to blit
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rect
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-- -> Bool -- ^ Shall the drawing be cleared in the next run?
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format
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-- -> Affection us ()
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nullPtr
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-- present node buf rect pers = do
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0
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-- ad <- get
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[G.GeglBlitDefault]
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-- put $ ad
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liftIO $ SDL.unlockSurface $ drawSurface ad
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-- { drawStack = (DrawRequest rect buf pers) : drawStack ad
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liftIO $ SDL.updateWindowSurface $ drawWindow ad
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-- }
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-- ad <- get
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-- format <- liftIO $ B.babl_format $ B.PixelFormat B.RGBA B.CFu8
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-- liftIO $ SDL.lockSurface $ drawSurface ad
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-- liftIO $ G.gegl_node_blit
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-- rect
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-- format
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-- nullPtr
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-- 0
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-- [G.GeglBlitDefault]
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-- liftIO $ SDL.unlockSurface $ drawSurface ad
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-- liftIO $ SDL.updateWindowSurface $ drawWindow ad
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-- | function for handling 'DrawRequest's and updating the output
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-- | function for handling 'DrawRequest's and updating the output
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handleDrawRequest
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handleDrawRequest
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:: Ptr a -- ^ Pixel buffer to blit to
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:: Ptr a -- ^ Pixel buffer to blit to
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-> B.BablFormatPtr -- ^ format to blit in
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-- -> B.BablFormatPtr -- ^ format to blit in
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-> Int -- ^ Stride
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-> Int -- ^ Stride
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-> Int -- ^ Components per Pixel
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-> Int -- ^ Components per Pixel
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-> DrawRequest -- ^ 'DrawRequest' to handle
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-> DrawRequest -- ^ 'DrawRequest' to handle
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-> Affection us (Maybe DrawRequest)
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-> Affection us (Maybe DrawRequest)
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handleDrawRequest pixels format stride cpp dr@DrawRequest{..} = do
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handleDrawRequest pixels stride cpp dr@DrawRequest{..} = do
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ad <- get
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ad <- get
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let surf = drawSurface ad
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let surf = drawSurface ad
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liftIO $ SDL.lockSurface surf
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liftIO $ SDL.lockSurface surf
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liftIO $ G.gegl_node_blit
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liftIO $ G.gegl_buffer_get
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requestNode
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requestBuffer
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(Just requestArea)
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1
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1
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requestArea
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(Just $ drawFormat ad)
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format
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(pixels `plusPtr`
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(pixels `plusPtr`
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(rectangleX requestArea * cpp + rectangleY requestArea * stride))
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(rectangleX requestArea * cpp + rectangleY requestArea * stride))
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stride
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stride
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[G.GeglBlitDefault]
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G.GeglAbyssNone
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liftIO $ SDL.unlockSurface surf
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liftIO $ SDL.unlockSurface surf
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-- liftIO $ SDL.updateWindowSurface $ drawWindow ad
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-- liftIO $ SDL.updateWindowSurface $ drawWindow ad
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if requestPersist
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if requestPersist
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-- | clear a previously drawn area
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-- | clear a previously drawn area
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invalidateDrawRequest
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invalidateDrawRequest
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:: Ptr a -- ^ Pixel buffer to blit to
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:: Ptr a -- ^ Pixel buffer to blit to
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-> B.BablFormatPtr -- ^ format to blit in
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-- -> B.BablFormatPtr -- ^ format to blit in
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-> Int -- ^ Stride
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-> Int -- ^ Stride
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-> Int -- ^ Components per Pixel
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-> Int -- ^ Components per Pixel
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-> DrawRequest -- ^ Drawrequest to invalidate
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-> DrawRequest -- ^ Drawrequest to invalidate
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-> Affection us ()
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-> Affection us ()
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invalidateDrawRequest pixels format stride cpp dr@DrawRequest{..} = do
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invalidateDrawRequest pixels stride cpp dr@DrawRequest{..} = do
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ad <- get
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ad <- get
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let !surf = drawSurface ad
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let !surf = drawSurface ad
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liftIO $ clearArea requestBuffer requestArea
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liftIO $ clearArea requestBuffer requestArea
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liftIO $ SDL.lockSurface surf
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liftIO $ SDL.lockSurface surf
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liftIO $ G.gegl_node_blit
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liftIO $ G.gegl_buffer_get
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requestNode
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requestBuffer
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(Just requestArea)
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1
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1
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requestArea
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(Just $ drawFormat ad)
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format
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(pixels `plusPtr`
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(pixels `plusPtr`
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(rectangleX requestArea * cpp + rectangleY requestArea * stride))
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(rectangleX requestArea * cpp + rectangleY requestArea * stride))
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stride
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stride
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[G.GeglBlitDefault]
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G.GeglAbyssNone
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liftIO $ SDL.unlockSurface surf
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liftIO $ SDL.unlockSurface surf
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-- liftIO $ SDL.updateWindowSurface $ drawWindow ad
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-- liftIO $ SDL.updateWindowSurface $ drawWindow ad
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@ -30,7 +30,9 @@ module Affection.Types
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import qualified SDL.Init as SDL
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import qualified SDL.Init as SDL
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import qualified SDL.Video as SDL
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import qualified SDL.Video as SDL
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import qualified Data.Text as T
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import qualified Data.Text as T
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import qualified GEGL as G
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import qualified GEGL as G
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import qualified BABL as B
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import Control.Monad.IO.Class
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import Control.Monad.IO.Class
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import Control.Monad.State
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import Control.Monad.State
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@ -58,6 +60,11 @@ data AffectionConfig us = AffectionConfig
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-- ^ Provide your own finisher function to clean your data.
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-- ^ Provide your own finisher function to clean your data.
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}
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}
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-- | Components to initialize in SDL.
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data InitComponents
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= All
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| Only [SDL.InitFlag]
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-- | Main type for defining the look, feel and action of the whole application.
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-- | Main type for defining the look, feel and action of the whole application.
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data AffectionData us = AffectionData
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data AffectionData us = AffectionData
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-- { affectionConfig :: AffectionConfig us -- ^ Application configuration.
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-- { affectionConfig :: AffectionConfig us -- ^ Application configuration.
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@ -65,22 +72,20 @@ data AffectionData us = AffectionData
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, userState :: us -- ^ State data provided by user
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, userState :: us -- ^ State data provided by user
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, drawWindow :: SDL.Window -- ^ SDL window
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, drawWindow :: SDL.Window -- ^ SDL window
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, drawSurface :: SDL.Surface -- ^ SDL surface
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, drawSurface :: SDL.Surface -- ^ SDL surface
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, drawFormat :: B.BablFormatPtr -- ^ Target format
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, drawStack :: [DrawRequest] -- ^ Stack of 'DrawRequest's to be processed
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, drawStack :: [DrawRequest] -- ^ Stack of 'DrawRequest's to be processed
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, clearStack :: [DrawRequest] -- ^ Stack of 'DrawRequest's to be invalidated
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, clearStack :: [DrawRequest] -- ^ Stack of 'DrawRequest's to be invalidated
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}
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}
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|
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-- | This datatype stores information about areas of a 'G.GeglBuffer' to be updated
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-- | This datatype stores information about areas of a 'G.GeglBuffer' to be updated
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data DrawRequest = DrawRequest
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data DrawRequest = DrawRequest
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{ requestNode :: G.GeglNode -- ^ The 'G.GeglNode' to blit
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{ requestArea :: G.GeglRectangle -- ^ The area to update
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||||||
, requestArea :: G.GeglRectangle -- ^ The area to update
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||||||
, requestBuffer :: G.GeglBuffer -- ^ Buffer to draw
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, requestBuffer :: G.GeglBuffer -- ^ Buffer to draw
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, requestPersist :: Bool -- ^ Shall the drawRequest persist
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, requestPersist :: Bool -- ^ Shall the drawRequest persist
|
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}
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}
|
||||||
|
|
||||||
-- | Components to initialize in SDL.
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-- | A type for storing 'DrawRequest' results to be executed frequently. TODO
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||||||
data InitComponents
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data DrawAsset = DrawAsset
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||||||
= All
|
|
||||||
| Only [SDL.InitFlag]
|
|
||||||
|
|
||||||
-- | Inner 'StateT' monad for the update state
|
-- | Inner 'StateT' monad for the update state
|
||||||
-- type AffectionStateInner us m a = StateT (AffectionData us) m a
|
-- type AffectionStateInner us m a = StateT (AffectionData us) m a
|
||||||
|
|
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Reference in a new issue