A simple game engine written in Haskell with SDL2
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{ mkDerivation, base, bytestring, clock, containers, glib, linear
, monad-loops, monad-parallel, mtl, OpenGL, sdl2, stdenv, stm, text
, uuid, vector
}:
mkDerivation {
pname = "affection";
version = "0.0.0.9";
src = ./.;
isLibrary = true;
isExecutable = true;
libraryHaskellDepends = [
base bytestring clock containers glib linear monad-loops
monad-parallel mtl OpenGL sdl2 stm text uuid vector
];
homepage = "https://github.com/nek0/affection#readme";
description = "A simple Game Engine using SDL";
license = stdenv.lib.licenses.lgpl3;
}