A simple game engine written in Haskell with SDL2
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nek0 8a1b5c82c5 add readme 4 weeks ago
src a little cleanup 4 weeks ago
.gitignore update gitignore 1 month ago
CHANGELOG.md init 7 months ago
LICENSE init 7 months ago
README.md add readme 4 weeks ago
shell.nix init 7 months ago
vulkan-tutorial.cabal add basic memory management and split into modules 1 month ago



This project aims to be a toy vulkan renderer built for learning purposes. I try to keep the code as clean as possible to help future me or others understand it.

Useful learning material: