A simple game engine written in Haskell with SDL2
Find a file
2017-11-25 09:05:04 +01:00
examples relocating 2017-07-29 21:45:40 +02:00
notes add notes 2017-11-22 22:32:50 +01:00
src starting messagebus 2017-11-25 09:05:04 +01:00
.gitignore ignore profiling data 2017-02-20 20:43:15 +01:00
affection.cabal Merge branch 'messagebus' of ssh://gitea.chelnok.de:6667/nek0/affection into messagebus 2017-11-23 19:35:32 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md prepare for hackage 2016-12-31 22:11:32 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. Even minor version bumps may break the API.