193 lines
6.9 KiB
Haskell
193 lines
6.9 KiB
Haskell
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module Commons where
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import Affection
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import qualified SDL
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import GEGL
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import BABL
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import qualified Data.Map as M
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import Data.Maybe (catMaybes)
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import Control.Monad (foldM)
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import System.Random (randomRIO)
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import Debug.Trace
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import Types
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toR :: Double -> Double
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toR deg = deg * pi / 180
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clean :: UserData -> IO ()
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clean ud = do
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mapM_ gegl_node_drop $ map (\h -> hNodeGraph h M.! "root") (haskelloids ud)
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gegl_node_drop $ nodeGraph ud M.! KeyRoot
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load :: SDL.Surface -> IO UserData
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load _ = do
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traceM "loading"
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root <- gegl_node_new
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traceM "root node"
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bg <- gegl_node_new_child root $ Operation "gegl:rectangle"
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[ Property "x" $ PropertyDouble 0
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, Property "y" $ PropertyDouble 0
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, Property "width" $ PropertyDouble 800
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, Property "height" $ PropertyDouble 600
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, Property "color" $ PropertyColor $ GEGL.RGBA 0 0 0.1 1
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]
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ship <- gegl_node_new_child root $ Operation "gegl:svg-load"
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[ Property "path" $ PropertyString "assets/ship.svg"
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, Property "width" $ PropertyInt 50
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, Property "height" $ PropertyInt 50
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]
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pnop <- gegl_node_new_child root $ Operation "gegl:nop" []
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hnop <- gegl_node_new_child root $ Operation "gegl:nop" []
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fgnop <- gegl_node_new_child root $ Operation "gegl:nop" []
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sover <- gegl_node_new_child root $ defaultOverOperation
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hover <- gegl_node_new_child root $ defaultOverOperation
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pover <- gegl_node_new_child root $ defaultOverOperation
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bgover <- gegl_node_new_child root $ defaultOverOperation
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fgover <- gegl_node_new_child root $ defaultOverOperation
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translate <- gegl_node_new_child root $ Operation "gegl:translate"
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[ Property "x" $ PropertyDouble 375
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, Property "y" $ PropertyDouble 275
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, Property "sampler" $ PropertyInt $ fromEnum GeglSamplerCubic
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]
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fgtranslate <- gegl_node_new_child root $ Operation "gegl:translate"
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[ Property "x" $ PropertyDouble 150
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, Property "y" $ PropertyDouble 250
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, Property "sampler" $ PropertyInt $ fromEnum GeglSamplerCubic
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]
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rotate <- gegl_node_new_child root $ Operation "gegl:rotate"
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[ Property "origin-x" $ PropertyDouble 25
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, Property "origin-y" $ PropertyDouble 25
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, Property "sampler" $ PropertyInt $ fromEnum GeglSamplerCubic
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]
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crop <- gegl_node_new_child root $ Operation "gegl:crop"
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[ Property "width" $ PropertyDouble 800
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, Property "height" $ PropertyDouble 600
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]
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buffer <- gegl_buffer_new (Just $ GeglRectangle 0 0 800 600) =<<
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babl_format (PixelFormat BABL.RGBA CFfloat)
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sink <- gegl_node_new_child root $ Operation "gegl:copy-buffer"
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[ Property "buffer" $ PropertyBuffer buffer
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]
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won <- gegl_node_new_child root $ textOperation
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[ Property "string" $ PropertyString "YOU WON!"
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, Property "font" $ PropertyString "Modulo"
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, Property "size" $ PropertyDouble 100
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, Property "color" $ PropertyColor $ GEGL.RGBA 1 1 1 1
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]
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lost <- gegl_node_new_child root $ textOperation
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[ Property "string" $ PropertyString "YOU LOST!"
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, Property "font" $ PropertyString "Modulo"
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, Property "size" $ PropertyDouble 100
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, Property "color" $ PropertyColor $ GEGL.RGBA 1 1 1 1
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]
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vignette <- gegl_node_new_child root $ Operation "gegl:vignette" []
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-- pixelize <- gegl_node_new_child root $ Operation "gegl:pixelize"
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pixelize <- gegl_node_new_child root $ Operation "gegl:pixelize"
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[ Property "size-x" $ PropertyInt 3
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, Property "size-y" $ PropertyInt 3
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]
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-- vdeg <- gegl_node_new_child root $ Operation "gegl:video-degradation"
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-- [ Property "pattern" $ PropertyInt 8
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-- ]
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gegl_node_link_many [ship, rotate, translate]
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gegl_node_link_many [bgover, pover, hover, sover, crop, fgover, pixelize, vignette, sink]
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_ <- gegl_node_connect_to translate "output" sover "aux"
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_ <- gegl_node_connect_to pnop "output" pover "aux"
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_ <- gegl_node_connect_to hnop "output" hover "aux"
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_ <- gegl_node_connect_to bg "output" bgover "aux"
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liftIO $ gegl_node_link fgnop fgtranslate
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_ <- gegl_node_connect_to fgtranslate "output" fgover "aux"
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traceM "nodes complete"
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myMap <- return $ M.fromList
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[ (KeyRoot, root)
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, (KeyTranslate, translate)
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, (KeyRotate, rotate)
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, (KeyShip, ship)
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, (KeyPNop, pnop)
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, (KeyHNop, hnop)
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, (KeyCrop, crop)
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, (KeyShipOver, sover)
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, (KeySink, sink)
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, (KeyWon, won)
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, (KeyLost, lost)
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, (KeyPixelize, pixelize)
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, (KeyFGOver, fgover)
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, (KeyFGNop, fgnop)
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]
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hs <- catMaybes <$> foldM (\acc _ -> do
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px <- liftIO $ randomRIO (0, 800)
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py <- liftIO $ randomRIO (0, 600)
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insertHaskelloid acc Nothing (px, py)
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) [] ([0..9] :: [Int])
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liftIO $ gegl_node_link_many $ map hFlange hs
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liftIO $ gegl_node_link (last $ map hFlange hs) hnop
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return $ UserData
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{ nodeGraph = myMap
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, ship = Ship
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{ sPos = (375, 275)
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, sVel = (0, 0)
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, sRot = 0
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, sFlange = rotate
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}
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, buffer = buffer
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, shots = ParticleSystem (ParticleStorage Nothing []) pnop buffer
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, haskelloids = hs
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, wonlost = False
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, pixelSize = 3
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, state = InGame
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}
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insertHaskelloid :: [Maybe Haskelloid] -> Maybe Int -> (Double, Double) -> IO [Maybe Haskelloid]
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insertHaskelloid hasks split (px, py) = do
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-- liftIO $ traceIO "inserting haskelloid"
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vx <- liftIO $ randomRIO (-10, 10)
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vy <- liftIO $ randomRIO (-10, 10)
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rdiv <- case split of
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Nothing -> liftIO $ randomRIO (1, 2)
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Just x -> return $ x + 1
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rot <- liftIO $ randomRIO (0, 360)
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pitch <- liftIO $ randomRIO (-45, 45)
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tempRoot <- liftIO $ gegl_node_new
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tempOver <- liftIO $ gegl_node_new_child tempRoot $ defaultOverOperation
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tempSvg <- gegl_node_new_child tempRoot $ Operation "gegl:svg-load"
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[ Property "path" $ PropertyString "assets/haskelloid.svg"
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, Property "width" $ PropertyInt (100 `div` rdiv)
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, Property "height" $ PropertyInt (100 `div` rdiv)
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]
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tempTrans <- liftIO $ gegl_node_new_child tempRoot $ Operation "gegl:translate"
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[ Property "x" $ PropertyDouble $ px + (100 / fromIntegral rdiv / 2)
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, Property "y" $ PropertyDouble $ py + (100 / fromIntegral rdiv / 2)
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, Property "sampler" $ PropertyInt $ fromEnum GeglSamplerCubic
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]
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tempRot <- liftIO $ gegl_node_new_child tempRoot $ Operation "gegl:rotate"
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[ Property "origin-x" $ PropertyDouble (100 / 2 / fromIntegral rdiv)
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, Property "origin-y" $ PropertyDouble (100 / 2 / fromIntegral rdiv)
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, Property "degrees" $ PropertyDouble rot
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, Property "sampler" $ PropertyInt $ fromEnum GeglSamplerCubic
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]
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liftIO $ gegl_node_link_many [tempSvg, tempRot, tempTrans]
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_ <- liftIO $ gegl_node_connect_to tempTrans "output" tempOver "aux"
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return $ Just Haskelloid
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{ hPos =
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( px + (100 / 2 / fromIntegral rdiv)
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, py + (100 / 2 / fromIntegral rdiv)
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)
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, hVel = (vx, vy)
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, hRot = rot
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, hPitch = pitch
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, hDiv = rdiv
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, hFlange = tempOver
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, hNodeGraph = M.fromList
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[ ("root", tempRoot)
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, ("over", tempOver)
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, ("svg", tempSvg)
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, ("trans", tempTrans)
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, ("rot", tempRot)
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]
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} : hasks
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