proper moving and rotating haskelloids
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parent
5380225c21
commit
31aad8018b
1 changed files with 45 additions and 19 deletions
64
src/Main.hs
64
src/Main.hs
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@ -80,26 +80,44 @@ load _ = do
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hs <- mapM (\_ -> do
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px <- liftIO $ randomRIO (0, 800)
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py <- liftIO $ randomRIO (0, 600)
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vx <- liftIO $ randomRIO (0, 5)
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vy <- liftIO $ randomRIO (0, 5)
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vx <- liftIO $ randomRIO (-10, 10)
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vy <- liftIO $ randomRIO (-10, 10)
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div <- liftIO $ randomRIO (1, 2)
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rot <- liftIO $ randomRIO (-2 * pi, 2 * pi)
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pitch <- liftIO $ randomRIO (-2 * pi, 2 * pi)
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tempRoot <- liftIO $ gegl_node_new
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tempOver <- liftIO $ gegl_node_new_child tempRoot $ defaultOverOperation
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tempText <- liftIO $ gegl_node_new_child tempRoot $ textOperation
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[ Property "string" $ PropertyString "λ"
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, Property "color" $ PropertyColor $ GEGL.RGBA 1 1 1 1
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, Property "size" $ PropertyDouble 40
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, Property "size" $ PropertyDouble 100
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]
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liftIO $ gegl_node_connect_to tempText "output" tempOver "aux"
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tempTrans <- liftIO $ gegl_node_new_child tempRoot $ Operation "gegl:translate"
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[ Property "x" $ PropertyDouble px
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, Property "y" $ PropertyDouble py
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, Property "sampler" $ PropertyInt $ fromEnum GeglSamplerCubic
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]
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tempRot <- liftIO $ gegl_node_new_child tempRoot $ Operation "gegl:rotate"
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[ Property "origin-x" $ PropertyDouble 50
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, Property "origin-y" $ PropertyDouble 50
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, Property "degrees" $ PropertyDouble rot
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, Property "sampler" $ PropertyInt $ fromEnum GeglSamplerCubic
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]
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liftIO $ gegl_node_link_many [tempText, tempRot, tempTrans]
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liftIO $ gegl_node_connect_to tempTrans "output" tempOver "aux"
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return Haskelloid
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{ hPos = (px, py)
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, hVel = (vx, vy)
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, hRot = rot
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, hPitch = pitch
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, hDiv = div
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, hFlange = tempOver
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, hNodeGraph = M.fromList
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[ ("root", tempRoot)
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, ("over", tempOver)
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, ("text", tempText)
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, ("trans", tempTrans)
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, ("rot", tempRot)
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]
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}
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) [1..5]
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@ -137,6 +155,8 @@ data Ship = Ship
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data Haskelloid = Haskelloid
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{ hPos :: (Double, Double)
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, hVel :: (Double, Double)
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, hRot :: Double
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, hPitch :: Double
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, hDiv :: Int
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, hFlange :: GeglNode
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, hNodeGraph :: M.Map String GeglNode
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@ -191,7 +211,7 @@ update sec = do
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{ sVel = (vx, vy)
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}
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}
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traceM $ show (vx, vy) ++ " " ++ show ((*) 2 $ sRot $ ship ud)
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traceM $ show (vx, vy) ++ " " ++ show (sRot $ ship ud)
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SDL.KeycodeSpace ->
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when (SDL.keyboardEventKeyMotion dat == SDL.Pressed) $ do
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ud <- getAffection
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@ -208,7 +228,7 @@ update sec = do
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liftIO $ gegl_node_connect_to tempRect "output" tempOver "aux"
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ips <- insertParticle (shots ud) $
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Particle
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{ particleTimeToLive = 10
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{ particleTimeToLive = 5
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, particleCreation = elapsedTime ad
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, particlePosition =
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( (fst $ sPos $ ship ud) + 23
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@ -234,7 +254,6 @@ update sec = do
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putAffection $ ud
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{ shots = ips
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}
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-- XXX: Continue here
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_ -> return ()
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SDL.WindowClosedEvent _ -> do
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traceM "seeya!"
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@ -246,14 +265,6 @@ update sec = do
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ud2 <- getAffection
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let nx = fst (sPos $ ship ud2) + (fst (sVel $ ship ud2)) * sec
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ny = snd (sPos $ ship ud2) + (snd (sVel $ ship ud2)) * sec
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-- nnx =
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-- if nx > 800
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-- then nx - 850
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-- else if nx < -50 then nx + 850 else nx
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-- nny =
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-- if ny > 600
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-- then ny - 650
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-- else if ny < -50 then ny + 650 else ny
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(nnx, nny) = wrapAround (nx, ny) 50
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liftIO $ gegl_node_set (nodeGraph ud2 M.! KeyTranslate) $ Operation "gegl:translate"
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[ Property "x" $ PropertyDouble $ nnx
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@ -313,10 +324,10 @@ shotsUpd :: Double -> Particle -> Affection UserData Particle
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shotsUpd sec part@Particle{..} = do
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let newX = (fst particlePosition) + sec * (fromIntegral $ fst particleVelocity)
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newY = (snd particlePosition) + sec * (fromIntegral $ snd particleVelocity)
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(nnx, nny) = wrapAround (newX, newY) 2
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(nnx, nny) = wrapAround (newX, newY) 4
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liftIO $ gegl_node_set (particleNodeGraph M.! "rect") $ Operation "gegl:rectangle"
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[ Property "x" $ (PropertyDouble $ nnx - 2)
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, Property "y" $ (PropertyDouble $ nny - 2)
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[ Property "x" $ PropertyDouble $ nnx - 2
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, Property "y" $ PropertyDouble $ nny - 2
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]
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return part
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{ particlePosition = (nnx, nny)
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@ -331,4 +342,19 @@ shotsDraw buf node Particle{..} = do
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return ()
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updateHaskelloid :: Double -> Haskelloid -> Affection UserData Haskelloid
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updateHaskelloid sec h@Haskelloid{..} = return h
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updateHaskelloid sec h@Haskelloid{..} = do
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let newX = (fst $ hPos) + sec * (fst $ hVel)
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newY = (snd $ hPos) + sec * (snd $ hVel)
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newRot = hRot + hPitch * sec
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(nnx, nny) = wrapAround (newX, newY) (50 / fromIntegral hDiv)
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liftIO $ gegl_node_set (hNodeGraph M.! "trans") $ Operation "gegl:translate"
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[ Property "x" $ PropertyDouble $ nnx - (50 / fromIntegral hDiv)
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, Property "y" $ PropertyDouble $ nny - (50 / fromIntegral hDiv)
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]
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liftIO $ gegl_node_set (hNodeGraph M.! "rot") $ Operation "gegl:rotate"
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[ Property "degrees" $ PropertyDouble newRot
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]
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return h
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{ hPos = (nnx, nny)
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, hRot = newRot
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}
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