removing dead code
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@ -71,12 +71,3 @@ draw = do
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liftIO $ beginFrame (nano ud) 800 600 (800/600)
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smDraw (state ud)
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liftIO $ endFrame (nano ud)
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-- GL.viewport $= (GL.Position 0 0, GL.Size 800 600)
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-- ud <- getAffection
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-- GL.currentProgram $= (Just . GLU.program $ program sd)
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-- let proj = ortho (-1) 1 (-1) 1 (-1) 1
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-- view = lookAt
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-- (V3 0 0 (-1))
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-- (V3 0 0 0)
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-- (V3 0 1 0)
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-- model = mkTransformation (Quaternion 1 (V3 0 0 0)) (V3 0 0 0)
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